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f8c6d794fa
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fp: Add more health to mobs per spawn, Add bigger damage multiplier upgrade
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2023-10-12 22:46:26 +11:00 |
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4ec2bb7b63
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Drunk patrons cannot attend the club again
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2023-10-12 03:21:31 +00:00 |
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e281aa5b39
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fp: Improve the CPP build script
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2023-10-12 00:04:01 +11:00 |
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1ea15d00e0
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fp: Add non hot-reload build
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2023-10-10 23:00:35 +11:00 |
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64cf8787d7
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fp: Lower prices, Get rid of price multiplier
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2023-10-10 08:53:19 +11:00 |
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169170945b
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fp: Add queueing x3 mobs at buildings
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2023-10-10 00:07:30 +11:00 |
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22c2c4096f
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fp: Add monkey sound, Add portal destroy sound
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2023-10-09 22:35:30 +11:00 |
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81b3fc5c5d
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fp: Add pause screen
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2023-10-09 21:35:51 +11:00 |
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bd4783cc39
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fp: Add better price and spawn balancing
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2023-10-09 09:01:56 +11:00 |
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ef164fbbee
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fp: Smoochie teleport
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2023-10-08 20:51:54 +11:00 |
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0c266e4127
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fp: Clinger dash
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2023-10-08 20:19:30 +11:00 |
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4e9cc3b4ed
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fp: Message ping
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2023-10-08 20:11:38 +11:00 |
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ab61a482c7
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fp: Vary the spawn and waypoints
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2023-10-08 19:48:17 +11:00 |
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179a683e25
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fp: Apply god mode to the heart
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2023-10-08 19:09:34 +11:00 |
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25736461fb
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fp: Add game over sequence
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2023-10-08 19:05:56 +11:00 |
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a651bc7e14
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Rebase changes
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2023-10-08 19:00:13 +11:00 |
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21a8f87f98
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fp: Add terry ghost mode
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2023-10-08 18:02:10 +11:00 |
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065292c7ac
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fp: Add attack upgrade to merchant
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2023-10-08 17:35:57 +11:00 |
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17947c7b69
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fp: Draw health bars fro mobs, fix projectile origin
|
2023-10-08 17:25:08 +11:00 |
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ecfe730744
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fp: Fix the attack box path finding and hit detection
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2023-10-08 17:07:20 +11:00 |
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efec333b61
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fp: Redo the attack boxes
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2023-10-08 16:46:49 +11:00 |
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98e3245682
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fp: Reset game on game completion
|
2023-10-08 16:46:47 +11:00 |
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1889b9f9c5
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fp: Wire up game reset
|
2023-10-08 16:46:44 +11:00 |
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|
2102ffa094
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fp: Add more sfx
|
2023-10-08 16:21:39 +11:00 |
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0736314600
|
Add new sfx
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2023-10-08 13:23:26 +11:00 |
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87fb216256
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fp: Add intro screen and remove nil states
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2023-10-08 13:23:25 +11:00 |
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daa6cb4cb4
|
Change the numbers for better balancing
|
2023-10-08 13:13:18 +11:00 |
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b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
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2023-10-08 12:26:36 +11:00 |
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631579d29b
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fp: Add monkeys and carrying to portal
|
2023-10-08 01:29:50 +11:00 |
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7e1bcee5df
|
fp: Integrate the icons
|
2023-10-07 23:05:46 +11:00 |
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b758a05809
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fp: Render the current wave
|
2023-10-07 20:56:14 +11:00 |
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8ebbb64877
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fp: Implement the plane
|
2023-10-07 20:31:01 +11:00 |
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15a591dcb7
|
fp: Undo regression with aggros not being lost on terry
|
2023-10-07 19:20:28 +11:00 |
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d564ad225d
|
fp: Improve swarming of buildings
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2023-10-07 19:14:09 +11:00 |
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11cab9a726
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fp: Restore spawn cap
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2023-10-07 17:56:20 +11:00 |
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4cb9ad4f39
|
fp: Fix attack boxes persisting and decrement health
|
2023-10-07 17:55:34 +11:00 |
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|
19f8649870
|
fp: Add terry ghosting
|
2023-10-07 15:29:56 +11:00 |
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|
fd0612ac1c
|
fp: Add inventory and consume coins on building purchase
|
2023-10-07 15:04:37 +11:00 |
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|
4628731bef
|
fp: Hook up the buildings to the merchant UI
|
2023-10-07 12:21:31 +11:00 |
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|
d5ceea9c94
|
fp: Mock up the buy trigger anim and logic
|
2023-10-06 23:55:57 +11:00 |
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|
09a83e3bfd
|
fp: Render a $ amount on the merchant menu
|
2023-10-06 23:30:09 +11:00 |
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fe4095b6bb
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fp: Add a pop-up merchant menu and key bindings text
|
2023-10-06 23:16:55 +11:00 |
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|
a591254d5b
|
fp: Collect coins on entity defeat
|
2023-10-06 21:57:34 +11:00 |
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|
b5c8c45769
|
fp: Add a basic data plan visualisation
|
2023-10-06 21:48:05 +11:00 |
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|
cfb4106948
|
fp: Disable collision on mobs when they have experienced the building
|
2023-10-06 21:01:54 +11:00 |
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|
1bbae2a191
|
fp: Fix missing collision override on catfish
|
2023-10-06 20:51:15 +11:00 |
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|
57a09d6f9a
|
fp: Make the building behaviours generic and work across multiple buildings
|
2023-10-06 20:48:20 +11:00 |
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bfe2fef528
|
fp: Tone down scanline effect
|
2023-10-06 19:57:59 +11:00 |
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85603bda2a
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fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves
|
2023-10-06 19:52:15 +11:00 |
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45d981099c
|
fp: Add building selector UI
|
2023-10-05 23:09:39 +11:00 |
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