Commit Graph

180 Commits

Author SHA1 Message Date
a651bc7e14 Rebase changes 2023-10-08 19:00:13 +11:00
21a8f87f98 fp: Add terry ghost mode 2023-10-08 18:02:10 +11:00
065292c7ac fp: Add attack upgrade to merchant 2023-10-08 17:35:57 +11:00
17947c7b69 fp: Draw health bars fro mobs, fix projectile origin 2023-10-08 17:25:08 +11:00
ecfe730744 fp: Fix the attack box path finding and hit detection 2023-10-08 17:07:20 +11:00
efec333b61 fp: Redo the attack boxes 2023-10-08 16:46:49 +11:00
98e3245682 fp: Reset game on game completion 2023-10-08 16:46:47 +11:00
1889b9f9c5 fp: Wire up game reset 2023-10-08 16:46:44 +11:00
2102ffa094 fp: Add more sfx 2023-10-08 16:21:39 +11:00
87fb216256 fp: Add intro screen and remove nil states 2023-10-08 13:23:25 +11:00
daa6cb4cb4 Change the numbers for better balancing 2023-10-08 13:13:18 +11:00
b6f589a8dc fp: Fix natural sorting order breaking the sprite packer 2023-10-08 12:26:36 +11:00
631579d29b fp: Add monkeys and carrying to portal 2023-10-08 01:29:50 +11:00
7e1bcee5df fp: Integrate the icons 2023-10-07 23:05:46 +11:00
b758a05809 fp: Render the current wave 2023-10-07 20:56:14 +11:00
8ebbb64877 fp: Implement the plane 2023-10-07 20:31:01 +11:00
15a591dcb7 fp: Undo regression with aggros not being lost on terry 2023-10-07 19:20:28 +11:00
d564ad225d fp: Improve swarming of buildings 2023-10-07 19:14:09 +11:00
11cab9a726 fp: Restore spawn cap 2023-10-07 17:56:20 +11:00
4cb9ad4f39 fp: Fix attack boxes persisting and decrement health 2023-10-07 17:55:34 +11:00
19f8649870 fp: Add terry ghosting 2023-10-07 15:29:56 +11:00
fd0612ac1c fp: Add inventory and consume coins on building purchase 2023-10-07 15:04:37 +11:00
4628731bef fp: Hook up the buildings to the merchant UI 2023-10-07 12:21:31 +11:00
d5ceea9c94 fp: Mock up the buy trigger anim and logic 2023-10-06 23:55:57 +11:00
09a83e3bfd fp: Render a $ amount on the merchant menu 2023-10-06 23:30:09 +11:00
fe4095b6bb fp: Add a pop-up merchant menu and key bindings text 2023-10-06 23:16:55 +11:00
a591254d5b fp: Collect coins on entity defeat 2023-10-06 21:57:34 +11:00
b5c8c45769 fp: Add a basic data plan visualisation 2023-10-06 21:48:05 +11:00
cfb4106948 fp: Disable collision on mobs when they have experienced the building 2023-10-06 21:01:54 +11:00
1bbae2a191 fp: Fix missing collision override on catfish 2023-10-06 20:51:15 +11:00
57a09d6f9a fp: Make the building behaviours generic and work across multiple buildings 2023-10-06 20:48:20 +11:00
bfe2fef528 fp: Tone down scanline effect 2023-10-06 19:57:59 +11:00
85603bda2a fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves 2023-10-06 19:52:15 +11:00
45d981099c fp: Add building selector UI 2023-10-05 23:09:39 +11:00
4bcbc61721 fp: Hide debug UI behind a flag 2023-10-05 21:30:56 +11:00
5f8344ddda fp: Add projectile attack 2023-10-05 21:10:50 +11:00
aed29a9f50 fp: Spawn catfish 2023-10-04 23:50:31 +11:00
760da9d39f fp: Only allow buildings to be placed in build zones 2023-10-03 21:05:16 +11:00
efaf2ac1cc fp: Introduce building zones 2023-10-02 23:41:08 +11:00
3efa397d1d fp: Add rudimentary build mode 2023-10-02 22:38:36 +11:00
20da505f2e fp: Add waves to mob spawner 2023-10-02 08:42:23 +11:00
4212fe8452 fp: Re-add phasing behaviour on terry dash 2023-10-01 23:22:18 +11:00
be88c34439 fp: Add hitboxes to buildings, fix collision detection skipping detections 2023-10-01 22:16:49 +11:00
c5a76e6b97 fp: Add walls to avoid going OOB 2023-10-01 21:15:05 +11:00
00365ec86f fp: Add cooldowns to attacks 2023-10-01 17:56:04 +11:00
dce637d804 fp: Integrate new merchants 2023-10-01 17:50:32 +11:00
abe646e0eb Add smoochie smooch 2023-10-01 05:59:31 +00:00
3de7109c03 fp: Resize the assets appropriately reducing start up time 2023-10-01 16:55:48 +11:00
dc657ae1c3 fp: Tweak hitbox of heart 2023-10-01 16:20:05 +11:00
0234d34673 fp: Load heart & remove aggro when terry distances himself 2023-10-01 16:11:08 +11:00
f258886d68 fp: Get camera fix 2023-10-01 14:38:31 +11:00
e5282f7706 fp: Render debug hover text on new lines manually 2023-10-01 12:10:27 +11:00
47cf075c3b fp: Add spawning on all 3 lanes 2023-09-30 23:24:04 +10:00
015ae9d82b fp: Cap the camera to the map, redo clinger assets 2023-09-30 22:27:25 +10:00
8301bdb86c fp: Affix the camera to the clicked entity 2023-09-30 21:36:27 +10:00
fe06bdfe19 fp: Use tely audio for queueing sounds 2023-09-30 20:14:42 +10:00
ab9f0df551 Merge remote-tracking branch 'origin/audio' 2023-09-30 19:37:35 +10:00
eb90d7dbfa fp: Integrate map 2023-09-30 19:14:35 +10:00
403051e540 Play multiple audio files 2023-09-30 19:09:15 +10:00
d48db90783 fp: Disable spazzing buildings 2023-09-30 17:50:57 +10:00
1c6037bbaa fp: Park rotation work 2023-09-30 17:49:49 +10:00
fbf94b12b9 fp: Slow patron after club terry 2023-09-30 16:51:59 +10:00
e467abf922 fp: Add a simplified swarming algorithm 2023-09-30 16:11:39 +10:00
a35cb8d2a6 fp: Start drafting up swarming of buildings 2023-09-29 22:44:27 +10:00
158fcb12fe fp: Add mobbing behaviour to surround club terry 2023-09-29 21:42:27 +10:00
378ef2959b fp: Load the club terry assets 2023-09-29 17:42:58 +10:00
0c68aef519 fp: Increase the spawn cap to 128 2023-09-29 17:04:55 +10:00
f8e0af730f fp: Make mobs attack in the direction of terry 2023-09-29 16:53:20 +10:00
d3462f8dc9 fp: Use same attack pattern for Smoochie+Terry as Clinger 2023-09-29 16:17:55 +10:00
2aa3a9568b fp: Add collide rules in move entity 2023-09-29 15:58:03 +10:00
4842bd32f9 fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback 2023-09-29 15:44:02 +10:00
543e759682 fp: Separate entity input from update 2023-09-29 15:28:11 +10:00
70b1596bb9 fp: Merge duplicate attack loops 2023-09-29 15:18:38 +10:00
3829a2bdc9 fp: First draft swarming on entity 2023-09-29 14:50:40 +10:00
9fde0594e1 Add guard asserts for attack, Add death animations 2023-09-28 21:38:26 +10:00
44014a8add Add comments to make it clearer what's going on 2023-09-28 00:13:44 +00:00
d85fbe95fa fp: Integrate clinger as a spawnable mob 2023-09-27 14:47:27 +10:00
ffb2ec3ea3 fp: Orient sprite in direction of velocity 2023-09-27 00:09:14 +10:00
a9fba6f01d fp: Smoochie attack on aggro, add heart anim on attack 2023-09-26 23:58:48 +10:00
5e441e1a13 Add hp, Add attack collision detection, Add destroy on death 2023-09-26 12:42:59 +00:00
589d56dd82 fp: Invert the move-ability flag on entity type check 2023-09-26 21:44:02 +10:00
7a2bebf3c3 fp: Use meters for calculations 2023-09-26 00:07:39 +10:00
dcf47a106a fp: Add an aggro flag on terry 2023-09-25 23:06:39 +10:00
1c8b6c8e1f fp: Move spawning to entity.cpp 2023-09-25 22:13:32 +10:00
e1a9c21174 Add more directions to smoochie attacks 2023-09-25 21:39:28 +10:00
8790f1d979 Add hitbox offset for UP and DOWN attacks 2023-09-25 08:37:26 +10:00
219425fc96 fp: Add sentinel DS, fix physics step, fix waypoints 2023-09-25 00:43:22 +10:00
677486e094 fp: Use animated sprites, use ms for animation duration 2023-09-24 23:08:30 +10:00
858a66786a fp: Use switch statement for state machine 2023-09-24 22:00:08 +10:00
468c9995bd fp: Remove action to anim mapping 2023-09-24 21:54:08 +10:00
30a69e40e9 fp: Rejig the mob spawner to use a fixed-waypoint path 2023-09-24 19:11:44 +10:00
bff3fc759d fp: Move some structs to entity.h 2023-09-24 18:16:14 +10:00
d3444c84f1 tely/asset: Load up the merchant 2023-09-24 18:05:28 +10:00
ea9f63d709 tely: Deprecate anim to action mapping it sucks 2023-09-24 17:01:21 +10:00
f95cb8ec9b tely: Wire up the sprite up/down/left/right anims 2023-09-24 16:24:51 +10:00
3745b0c6bc tely: Decouple entity from sprite sheet 2023-09-24 15:51:41 +10:00
b70a86aa33 tely/asset: Fix sprite packer emitting wrong anim rect count 2023-09-24 15:50:10 +10:00
bb89100130 tely/asset: Fix sprite packer emitting wrong anim count 2023-09-24 15:50:10 +10:00
6b3ba17fc9 Add further gamepad button support to character actions 2023-09-24 15:49:16 +10:00
ca6abb7684 tely/asset: Update naming convention 2023-09-24 11:38:46 +10:00