fp: Tone down scanline effect
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@@ -2117,10 +2117,6 @@ void FP_Render(FP_Game *game, TELY_Platform *platform, TELY_Renderer *renderer)
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FP_EntityRenderData club_terry_render_data = FP_Entity_GetRenderData(game, placeable_building.type, placeable_building.state, entity->direction);
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Dqn_Rect dest_rect = FP_Game_GetBuildingPlacementRectForEntity(game, placeable_building, entity->handle);
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Dqn_V4 colour = game->build_mode_can_place_building ?
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TELY_Colour_V4Alpha(TELY_COLOUR_WHITE_V4, 0.5f) :
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TELY_Colour_V4Alpha(TELY_COLOUR_RED_V4, 0.5f);
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Dqn_V4 colour = game->build_mode_can_place_building ?
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TELY_Colour_V4Alpha(TELY_COLOUR_WHITE_V4, 0.5f) :
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TELY_Colour_V4Alpha(TELY_COLOUR_RED_V4, 0.5f);
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