64fb913239 
							
						 
					 
					
						
						
							
							Add auto scoped memory regions  
						
						
						
						
					 
					
						2017-06-17 17:57:06 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							35bdbb65de 
							
						 
					 
					
						
						
							
							Platform ability to query system (logical) cores  
						
						
						
						
					 
					
						2017-06-17 16:20:35 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							92953e9d7c 
							
						 
					 
					
						
						
							
							Add documentation  
						
						
						
						
					 
					
						2017-06-09 18:24:37 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							58061786ff 
							
						 
					 
					
						
						
							
							Cleanup and better parameterise mesh function args  
						
						
						
						
					 
					
						2017-06-09 15:55:58 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d9f50d4581 
							
						 
					 
					
						
						
							
							Fix gaps on rendered mesh during rotation  
						
						... 
						
						
						
						Gaps caused by mistakenly calculating the transformation matrix per face loaded
in causing the matrix to continually update rotation prematurely. 
						
						
					 
					
						2017-06-08 22:38:29 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							285d3d2681 
							
						 
					 
					
						
						
							
							Add gouraud shading, can choose lighting options  
						
						
						
						
					 
					
						2017-06-08 21:46:03 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ee31383906 
							
						 
					 
					
						
						
							
							Start moving model around in 3d space  
						
						
						
						
					 
					
						2017-06-08 01:18:55 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4c5f8d43a0 
							
						 
					 
					
						
						
							
							Merge textured/non-textured tri rendering to one  
						
						
						
						
					 
					
						2017-06-02 18:23:15 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e4913e5242 
							
						 
					 
					
						
						
							
							Merge triangle to textured triangle path  
						
						
						
						
					 
					
						2017-06-02 14:12:50 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							68616f3a8b 
							
						 
					 
					
						
						
							
							Reorganise non/SIMD triangle rendering code  
						
						
						
						
					 
					
						2017-06-02 02:45:37 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1c1ee6b5e3 
							
						 
					 
					
						
						
							
							Add better debug cycle diagnostics API  
						
						
						
						
					 
					
						2017-06-01 21:07:44 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							9b4072f5bc 
							
						 
					 
					
						
						
							
							Start separating inline SIMD to own functions  
						
						
						
						
					 
					
						2017-06-01 18:52:50 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							6bcdb6d1fb 
							
						 
					 
					
						
						
							
							Reorganise SIMD paths to reuse abit more code  
						
						
						
						
					 
					
						2017-05-31 20:57:11 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							47d606e297 
							
						 
					 
					
						
						
							
							Make tri rasterisation into SIMD/non-SIMD paths  
						
						
						
						
					 
					
						2017-05-31 16:40:13 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							bb5fc03bda 
							
						 
					 
					
						
						
							
							SetPixel accelerated with SIMD  
						
						
						
						
					 
					
						2017-05-30 18:46:04 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c1a5b41442 
							
						 
					 
					
						
						
							
							Process color with SIMD for textured triangle  
						
						
						
						
					 
					
						2017-05-30 18:07:01 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							49270a2826 
							
						 
					 
					
						
						
							
							Accelerate textured triangle rendering using SIMD  
						
						
						
						
					 
					
						2017-05-30 17:41:05 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4d2a7a7c06 
							
						 
					 
					
						
						
							
							Improve allocation compactness and add DTRMesh  
						
						
						
						
					 
					
						2017-05-26 22:25:09 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							254d80749b 
							
						 
					 
					
						
						
							
							Draft impl. of malloc to memstack for obj loading  
						
						
						
						
					 
					
						2017-05-26 18:33:13 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							96ac39724d 
							
						 
					 
					
						
						
							
							Add asset array memory api stubs  
						
						
						
						
					 
					
						2017-05-26 13:31:01 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f89b3ff706 
							
						 
					 
					
						
						
							
							STBImage now allocates from our memory  
						
						
						
						
					 
					
						2017-05-26 02:39:16 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							3874526a79 
							
						 
					 
					
						
						
							
							Reorganise asset files  
						
						
						
						
					 
					
						2017-05-26 01:12:39 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4eb54c09b1 
							
						 
					 
					
						
						
							
							Fix zbuffer bug clipping at poly's behind 0, 0  
						
						... 
						
						
						
						Mistakenly use FLT_MIN as the largest negative number possible, where we should
be using -FLT_MAX. 
						
						
					 
					
						2017-05-25 22:22:47 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a03de5de80 
							
						 
					 
					
						
						
							
							Start zbuffering pass of pixels for triangles  
						
						
						
						
					 
					
						2017-05-24 00:04:18 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d42d6ef5bf 
							
						 
					 
					
						
						
							
							Prepare triangle rendering for zbuffer support  
						
						
						
						
					 
					
						2017-05-23 22:42:54 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e922efb897 
							
						 
					 
					
						
						
							
							Add temp fix for model gaps in tri rasterisation  
						
						
						
						
					 
					
						2017-05-23 18:23:31 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							237e73253a 
							
						 
					 
					
						
						
							
							Fix incorrect indexing into vertex array for model  
						
						... 
						
						
						
						Wavefront model obj format indexes starting from 1, offset during load by -1 to
make all indexes be 0 based. 
						
						
					 
					
						2017-05-22 20:54:34 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2c745d3571 
							
						 
					 
					
						
						
							
							Rename membuffer to memstack  
						
						
						
						
					 
					
						2017-05-22 18:34:10 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8ce4221ad2 
							
						 
					 
					
						
						
							
							Minimal viable wavefront object parser completed  
						
						
						
						
					 
					
						2017-05-22 15:54:44 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ce539d4903 
							
						 
					 
					
						
						
							
							Start parser for Wavefront 3D Object file format  
						
						
						
						
					 
					
						2017-05-20 22:56:57 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a25b50c501 
							
						 
					 
					
						
						
							
							Fix color modulation alpha bug  
						
						... 
						
						
						
						Phasing color modulation over time would make bitmaps become transparent and
show layers underneath even if alpha was set to 1. This was caused by the
precomputed 1/255 calculation #defined in DTRRender which was missing the
precision required so floating point errors began to accumulate causing
erroneous colours. 
						
						
					 
					
						2017-05-19 20:45:18 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b6daf43f33 
							
						 
					 
					
						
						
							
							Add profiling support using easy_profiler  
						
						
						
						
					 
					
						2017-05-19 17:10:04 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1d0e9b8a07 
							
						 
					 
					
						
						
							
							All render paths go through srgb->linear pipeline  
						
						
						
						
					 
					
						2017-05-19 02:21:44 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f040c377e9 
							
						 
					 
					
						
						
							
							Add gamma correction with SRGB<->Linear converting  
						
						
						
						
					 
					
						2017-05-18 21:33:39 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e2ac14ffb7 
							
						 
					 
					
						
						
							
							Add bilinear filtering for bitmaps  
						
						
						
						
					 
					
						2017-05-17 19:34:26 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ceb37ec4b0 
							
						 
					 
					
						
						
							
							Add proper bitmap rotation and 1:1 texture mapping  
						
						
						
						
					 
					
						2017-05-17 16:18:03 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ce69de7aeb 
							
						 
					 
					
						
						
							
							Add mem diagnostics, prepare for bitmap rotation  
						
						
						
						
					 
					
						2017-05-17 02:49:33 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							13860e4089 
							
						 
					 
					
						
						
							
							Organise functions to files  
						
						
						
						
					 
					
						2017-05-16 22:53:28 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							75f23b6d66 
							
						 
					 
					
						
						
							
							Add proper rectangle rotation  
						
						
						
						
					 
					
						2017-05-16 18:51:57 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							3ec64da44c 
							
						 
					 
					
						
						
							
							Fix rotation on triangles  
						
						
						
						
					 
					
						2017-05-16 17:36:51 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							51342122b9 
							
						 
					 
					
						
						
							
							Add some support for rotation and scale  
						
						
						
						
					 
					
						2017-05-16 02:15:28 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d384a303d3 
							
						 
					 
					
						
						
							
							Draw bitmaps clip are clipped to screen space  
						
						
						
						
					 
					
						2017-05-14 19:18:41 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2bb16ebe68 
							
						 
					 
					
						
						
							
							Add minor debug display  
						
						
						
						
					 
					
						2017-05-14 17:49:33 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							872ee9efa4 
							
						 
					 
					
						
						
							
							Add alpha blending and alpha for primitives  
						
						
						
						
					 
					
						2017-05-12 18:20:59 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							afcd158d7d 
							
						 
					 
					
						
						
							
							Add documentation for barycentric coordinates  
						
						
						
						
					 
					
						2017-05-12 14:45:13 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							0738326384 
							
						 
					 
					
						
						
							
							Add font rendering  
						
						
						
						
					 
					
						2017-05-12 13:07:07 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							85ac211824 
							
						 
					 
					
						
						
							
							Add platform api to access from dll  
						
						
						
						
					 
					
						2017-05-11 22:51:39 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							bdb4b89bbf 
							
						 
					 
					
						
						
							
							Improve triangle rasteriser  
						
						
						
						
					 
					
						2017-05-11 17:28:27 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d9ce1e1079 
							
						 
					 
					
						
						
							
							Add line rendering  
						
						
						
						
					 
					
						2017-05-10 18:48:27 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							0d5f4c6223 
							
						 
					 
					
						
						
							
							Remove timings file  
						
						
						
						
					 
					
						2017-05-08 23:00:33 +10:00