A low-level software renderer from (almost all) first principles for learning purposes.
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Doyle Thai 4eb54c09b1 Fix zbuffer bug clipping at poly's behind 0, 0
Mistakenly use FLT_MIN as the largest negative number possible, where we should
be using -FLT_MAX.
2017-05-25 22:22:47 +10:00
src Fix zbuffer bug clipping at poly's behind 0, 0 2017-05-25 22:22:47 +10:00
.gitignore Add platform api to access from dll 2017-05-11 22:51:39 +10:00
Win32DTRenderer.sln Add mem diagnostics, prepare for bitmap rotation 2017-05-17 02:49:33 +10:00