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98e3245682
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fp: Reset game on game completion
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2023-10-08 16:46:47 +11:00 |
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1889b9f9c5
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fp: Wire up game reset
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2023-10-08 16:46:44 +11:00 |
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2102ffa094
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fp: Add more sfx
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2023-10-08 16:21:39 +11:00 |
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0736314600
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Add new sfx
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2023-10-08 13:23:26 +11:00 |
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87fb216256
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fp: Add intro screen and remove nil states
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2023-10-08 13:23:25 +11:00 |
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daa6cb4cb4
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Change the numbers for better balancing
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2023-10-08 13:13:18 +11:00 |
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b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
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2023-10-08 12:26:36 +11:00 |
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631579d29b
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fp: Add monkeys and carrying to portal
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2023-10-08 01:29:50 +11:00 |
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7e1bcee5df
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fp: Integrate the icons
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2023-10-07 23:05:46 +11:00 |
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b758a05809
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fp: Render the current wave
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2023-10-07 20:56:14 +11:00 |
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8ebbb64877
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fp: Implement the plane
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2023-10-07 20:31:01 +11:00 |
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15a591dcb7
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fp: Undo regression with aggros not being lost on terry
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2023-10-07 19:20:28 +11:00 |
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d564ad225d
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fp: Improve swarming of buildings
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2023-10-07 19:14:09 +11:00 |
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11cab9a726
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fp: Restore spawn cap
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2023-10-07 17:56:20 +11:00 |
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4cb9ad4f39
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fp: Fix attack boxes persisting and decrement health
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2023-10-07 17:55:34 +11:00 |
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19f8649870
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fp: Add terry ghosting
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2023-10-07 15:29:56 +11:00 |
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fd0612ac1c
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fp: Add inventory and consume coins on building purchase
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2023-10-07 15:04:37 +11:00 |
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4628731bef
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fp: Hook up the buildings to the merchant UI
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2023-10-07 12:21:31 +11:00 |
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d5ceea9c94
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fp: Mock up the buy trigger anim and logic
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2023-10-06 23:55:57 +11:00 |
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09a83e3bfd
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fp: Render a $ amount on the merchant menu
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2023-10-06 23:30:09 +11:00 |
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fe4095b6bb
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fp: Add a pop-up merchant menu and key bindings text
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2023-10-06 23:16:55 +11:00 |
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a591254d5b
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fp: Collect coins on entity defeat
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2023-10-06 21:57:34 +11:00 |
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b5c8c45769
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fp: Add a basic data plan visualisation
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2023-10-06 21:48:05 +11:00 |
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cfb4106948
|
fp: Disable collision on mobs when they have experienced the building
|
2023-10-06 21:01:54 +11:00 |
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1bbae2a191
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fp: Fix missing collision override on catfish
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2023-10-06 20:51:15 +11:00 |
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57a09d6f9a
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fp: Make the building behaviours generic and work across multiple buildings
|
2023-10-06 20:48:20 +11:00 |
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bfe2fef528
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fp: Tone down scanline effect
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2023-10-06 19:57:59 +11:00 |
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85603bda2a
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fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves
|
2023-10-06 19:52:15 +11:00 |
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45d981099c
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fp: Add building selector UI
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2023-10-05 23:09:39 +11:00 |
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4bcbc61721
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fp: Hide debug UI behind a flag
|
2023-10-05 21:30:56 +11:00 |
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5f8344ddda
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fp: Add projectile attack
|
2023-10-05 21:10:50 +11:00 |
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aed29a9f50
|
fp: Spawn catfish
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2023-10-04 23:50:31 +11:00 |
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0e22b49271
|
fp: Add new assets to data folder
|
2023-10-04 22:55:22 +11:00 |
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|
760da9d39f
|
fp: Only allow buildings to be placed in build zones
|
2023-10-03 21:05:16 +11:00 |
|
|
efaf2ac1cc
|
fp: Introduce building zones
|
2023-10-02 23:41:08 +11:00 |
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3efa397d1d
|
fp: Add rudimentary build mode
|
2023-10-02 22:38:36 +11:00 |
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|
20da505f2e
|
fp: Add waves to mob spawner
|
2023-10-02 08:42:23 +11:00 |
|
|
4212fe8452
|
fp: Re-add phasing behaviour on terry dash
|
2023-10-01 23:22:18 +11:00 |
|
|
be88c34439
|
fp: Add hitboxes to buildings, fix collision detection skipping detections
|
2023-10-01 22:16:49 +11:00 |
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|
c5a76e6b97
|
fp: Add walls to avoid going OOB
|
2023-10-01 21:15:05 +11:00 |
|
|
4f4868efb0
|
Make transition functions more robust
|
2023-10-01 17:56:06 +11:00 |
|
|
00365ec86f
|
fp: Add cooldowns to attacks
|
2023-10-01 17:56:04 +11:00 |
|
|
dce637d804
|
fp: Integrate new merchants
|
2023-10-01 17:50:32 +11:00 |
|
|
abe646e0eb
|
Add smoochie smooch
|
2023-10-01 05:59:31 +00:00 |
|
|
3de7109c03
|
fp: Resize the assets appropriately reducing start up time
|
2023-10-01 16:55:48 +11:00 |
|
|
dc657ae1c3
|
fp: Tweak hitbox of heart
|
2023-10-01 16:20:05 +11:00 |
|
|
0234d34673
|
fp: Load heart & remove aggro when terry distances himself
|
2023-10-01 16:11:08 +11:00 |
|
|
f258886d68
|
fp: Get camera fix
|
2023-10-01 14:38:31 +11:00 |
|
|
e5282f7706
|
fp: Render debug hover text on new lines manually
|
2023-10-01 12:10:27 +11:00 |
|
|
47cf075c3b
|
fp: Add spawning on all 3 lanes
|
2023-09-30 23:24:04 +10:00 |
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