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179a683e25
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fp: Apply god mode to the heart
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2023-10-08 19:09:34 +11:00 |
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25736461fb
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fp: Add game over sequence
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2023-10-08 19:05:56 +11:00 |
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a651bc7e14
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Rebase changes
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2023-10-08 19:00:13 +11:00 |
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21a8f87f98
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fp: Add terry ghost mode
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2023-10-08 18:02:10 +11:00 |
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065292c7ac
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fp: Add attack upgrade to merchant
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2023-10-08 17:35:57 +11:00 |
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17947c7b69
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fp: Draw health bars fro mobs, fix projectile origin
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2023-10-08 17:25:08 +11:00 |
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ecfe730744
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fp: Fix the attack box path finding and hit detection
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2023-10-08 17:07:20 +11:00 |
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efec333b61
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fp: Redo the attack boxes
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2023-10-08 16:46:49 +11:00 |
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98e3245682
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fp: Reset game on game completion
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2023-10-08 16:46:47 +11:00 |
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1889b9f9c5
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fp: Wire up game reset
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2023-10-08 16:46:44 +11:00 |
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2102ffa094
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fp: Add more sfx
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2023-10-08 16:21:39 +11:00 |
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0736314600
|
Add new sfx
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2023-10-08 13:23:26 +11:00 |
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87fb216256
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fp: Add intro screen and remove nil states
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2023-10-08 13:23:25 +11:00 |
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daa6cb4cb4
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Change the numbers for better balancing
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2023-10-08 13:13:18 +11:00 |
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b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
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2023-10-08 12:26:36 +11:00 |
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631579d29b
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fp: Add monkeys and carrying to portal
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2023-10-08 01:29:50 +11:00 |
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7e1bcee5df
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fp: Integrate the icons
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2023-10-07 23:05:46 +11:00 |
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b758a05809
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fp: Render the current wave
|
2023-10-07 20:56:14 +11:00 |
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8ebbb64877
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fp: Implement the plane
|
2023-10-07 20:31:01 +11:00 |
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15a591dcb7
|
fp: Undo regression with aggros not being lost on terry
|
2023-10-07 19:20:28 +11:00 |
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d564ad225d
|
fp: Improve swarming of buildings
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2023-10-07 19:14:09 +11:00 |
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11cab9a726
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fp: Restore spawn cap
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2023-10-07 17:56:20 +11:00 |
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4cb9ad4f39
|
fp: Fix attack boxes persisting and decrement health
|
2023-10-07 17:55:34 +11:00 |
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19f8649870
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fp: Add terry ghosting
|
2023-10-07 15:29:56 +11:00 |
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fd0612ac1c
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fp: Add inventory and consume coins on building purchase
|
2023-10-07 15:04:37 +11:00 |
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|
4628731bef
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fp: Hook up the buildings to the merchant UI
|
2023-10-07 12:21:31 +11:00 |
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d5ceea9c94
|
fp: Mock up the buy trigger anim and logic
|
2023-10-06 23:55:57 +11:00 |
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|
09a83e3bfd
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fp: Render a $ amount on the merchant menu
|
2023-10-06 23:30:09 +11:00 |
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fe4095b6bb
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fp: Add a pop-up merchant menu and key bindings text
|
2023-10-06 23:16:55 +11:00 |
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a591254d5b
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fp: Collect coins on entity defeat
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2023-10-06 21:57:34 +11:00 |
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b5c8c45769
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fp: Add a basic data plan visualisation
|
2023-10-06 21:48:05 +11:00 |
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cfb4106948
|
fp: Disable collision on mobs when they have experienced the building
|
2023-10-06 21:01:54 +11:00 |
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1bbae2a191
|
fp: Fix missing collision override on catfish
|
2023-10-06 20:51:15 +11:00 |
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|
57a09d6f9a
|
fp: Make the building behaviours generic and work across multiple buildings
|
2023-10-06 20:48:20 +11:00 |
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bfe2fef528
|
fp: Tone down scanline effect
|
2023-10-06 19:57:59 +11:00 |
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85603bda2a
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fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves
|
2023-10-06 19:52:15 +11:00 |
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45d981099c
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fp: Add building selector UI
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2023-10-05 23:09:39 +11:00 |
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4bcbc61721
|
fp: Hide debug UI behind a flag
|
2023-10-05 21:30:56 +11:00 |
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|
5f8344ddda
|
fp: Add projectile attack
|
2023-10-05 21:10:50 +11:00 |
|
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aed29a9f50
|
fp: Spawn catfish
|
2023-10-04 23:50:31 +11:00 |
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|
0e22b49271
|
fp: Add new assets to data folder
|
2023-10-04 22:55:22 +11:00 |
|
|
760da9d39f
|
fp: Only allow buildings to be placed in build zones
|
2023-10-03 21:05:16 +11:00 |
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|
efaf2ac1cc
|
fp: Introduce building zones
|
2023-10-02 23:41:08 +11:00 |
|
|
3efa397d1d
|
fp: Add rudimentary build mode
|
2023-10-02 22:38:36 +11:00 |
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|
20da505f2e
|
fp: Add waves to mob spawner
|
2023-10-02 08:42:23 +11:00 |
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|
4212fe8452
|
fp: Re-add phasing behaviour on terry dash
|
2023-10-01 23:22:18 +11:00 |
|
|
be88c34439
|
fp: Add hitboxes to buildings, fix collision detection skipping detections
|
2023-10-01 22:16:49 +11:00 |
|
|
c5a76e6b97
|
fp: Add walls to avoid going OOB
|
2023-10-01 21:15:05 +11:00 |
|
|
4f4868efb0
|
Make transition functions more robust
|
2023-10-01 17:56:06 +11:00 |
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|
00365ec86f
|
fp: Add cooldowns to attacks
|
2023-10-01 17:56:04 +11:00 |
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