|  | f258886d68 | fp: Get camera fix | 2023-10-01 14:38:31 +11:00 |  | 
			
				
					|  | e5282f7706 | fp: Render debug hover text on new lines manually | 2023-10-01 12:10:27 +11:00 |  | 
			
				
					|  | 47cf075c3b | fp: Add spawning on all 3 lanes | 2023-09-30 23:24:04 +10:00 |  | 
			
				
					|  | 015ae9d82b | fp: Cap the camera to the map, redo clinger assets | 2023-09-30 22:27:25 +10:00 |  | 
			
				
					|  | 8301bdb86c | fp: Affix the camera to the clicked entity | 2023-09-30 21:36:27 +10:00 |  | 
			
				
					|  | 1a1281e37d | fp: Use tely multiple audio streams | 2023-09-30 21:24:21 +10:00 |  | 
			
				
					|  | fe06bdfe19 | fp: Use tely audio for queueing sounds | 2023-09-30 20:14:42 +10:00 |  | 
			
				
					|  | 7e9ad29be3 | fp: Fix up submodule | 2023-09-30 19:38:02 +10:00 |  | 
			
				
					|  | ab9f0df551 | Merge remote-tracking branch 'origin/audio' | 2023-09-30 19:37:35 +10:00 |  | 
			
				
					|  | b19c838e8a | tely: Add volume calculation to sample buffer in mixer | 2023-09-30 19:17:51 +10:00 |  | 
			
				
					|  | eb90d7dbfa | fp: Integrate map | 2023-09-30 19:14:35 +10:00 |  | 
			
				
					|  | 403051e540 | Play multiple audio files | 2023-09-30 19:09:15 +10:00 |  | 
			
				
					|  | d48db90783 | fp: Disable spazzing buildings | 2023-09-30 17:50:57 +10:00 |  | 
			
				
					|  | 1c6037bbaa | fp: Park rotation work | 2023-09-30 17:49:49 +10:00 |  | 
			
				
					|  | fbf94b12b9 | fp: Slow patron after club terry | 2023-09-30 16:51:59 +10:00 |  | 
			
				
					|  | e467abf922 | fp: Add a simplified swarming algorithm | 2023-09-30 16:11:39 +10:00 |  | 
			
				
					|  | a35cb8d2a6 | fp: Start drafting up swarming of buildings | 2023-09-29 22:44:27 +10:00 |  | 
			
				
					|  | 158fcb12fe | fp: Add mobbing behaviour to surround club terry | 2023-09-29 21:42:27 +10:00 |  | 
			
				
					|  | 378ef2959b | fp: Load the club terry assets | 2023-09-29 17:42:58 +10:00 |  | 
			
				
					|  | 0c68aef519 | fp: Increase the spawn cap to 128 | 2023-09-29 17:04:55 +10:00 |  | 
			
				
					|  | f8e0af730f | fp: Make mobs attack in the direction of terry | 2023-09-29 16:53:20 +10:00 |  | 
			
				
					|  | d3462f8dc9 | fp: Use same attack pattern for Smoochie+Terry as Clinger | 2023-09-29 16:17:55 +10:00 |  | 
			
				
					|  | 2aa3a9568b | fp: Add collide rules in move entity | 2023-09-29 15:58:03 +10:00 |  | 
			
				
					|  | 4842bd32f9 | fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback | 2023-09-29 15:44:02 +10:00 |  | 
			
				
					|  | 543e759682 | fp: Separate entity input from update | 2023-09-29 15:28:11 +10:00 |  | 
			
				
					|  | 70b1596bb9 | fp: Merge duplicate attack loops | 2023-09-29 15:18:38 +10:00 |  | 
			
				
					|  | 4bbe4787a5 | fp: Rename entity file | 2023-09-29 15:11:54 +10:00 |  | 
			
				
					|  | 3829a2bdc9 | fp: First draft swarming on entity | 2023-09-29 14:50:40 +10:00 |  | 
			
				
					|  | 9fde0594e1 | Add guard asserts for attack, Add death animations | 2023-09-28 21:38:26 +10:00 |  | 
			
				
					|  | 44014a8add | Add comments to make it clearer what's going on | 2023-09-28 00:13:44 +00:00 |  | 
			
				
					|  | d85fbe95fa | fp: Integrate clinger as a spawnable mob | 2023-09-27 14:47:27 +10:00 |  | 
			
				
					|  | ffb2ec3ea3 | fp: Orient sprite in direction of velocity | 2023-09-27 00:09:14 +10:00 |  | 
			
				
					|  | a9fba6f01d | fp: Smoochie attack on aggro, add heart anim on attack | 2023-09-26 23:58:48 +10:00 |  | 
			
				
					|  | 5e441e1a13 | Add hp, Add attack collision detection, Add destroy on death | 2023-09-26 12:42:59 +00:00 |  | 
			
				
					|  | 589d56dd82 | fp: Invert the move-ability flag on entity type check | 2023-09-26 21:44:02 +10:00 |  | 
			
				
					|  | 7a2bebf3c3 | fp: Use meters for calculations | 2023-09-26 00:07:39 +10:00 |  | 
			
				
					|  | dcf47a106a | fp: Add an aggro flag on terry | 2023-09-25 23:06:39 +10:00 |  | 
			
				
					|  | 1c8b6c8e1f | fp: Move spawning to entity.cpp | 2023-09-25 22:13:32 +10:00 |  | 
			
				
					|  | e1a9c21174 | Add more directions to smoochie attacks | 2023-09-25 21:39:28 +10:00 |  | 
			
				
					|  | 8790f1d979 | Add hitbox offset for UP and DOWN attacks | 2023-09-25 08:37:26 +10:00 |  | 
			
				
					|  | 219425fc96 | fp: Add sentinel DS, fix physics step, fix waypoints | 2023-09-25 00:43:22 +10:00 |  | 
			
				
					|  | 677486e094 | fp: Use animated sprites, use ms for animation duration | 2023-09-24 23:08:30 +10:00 |  | 
			
				
					|  | 858a66786a | fp: Use switch statement for state machine | 2023-09-24 22:00:08 +10:00 |  | 
			
				
					|  | 468c9995bd | fp: Remove action to anim mapping | 2023-09-24 21:54:08 +10:00 |  | 
			
				
					|  | 30a69e40e9 | fp: Rejig the mob spawner to use a fixed-waypoint path | 2023-09-24 19:11:44 +10:00 |  | 
			
				
					|  | bff3fc759d | fp: Move some structs to entity.h | 2023-09-24 18:16:14 +10:00 |  | 
			
				
					|  | d3444c84f1 | tely/asset: Load up the merchant | 2023-09-24 18:05:28 +10:00 |  | 
			
				
					|  | ea9f63d709 | tely: Deprecate anim to action mapping it sucks | 2023-09-24 17:01:21 +10:00 |  | 
			
				
					|  | f95cb8ec9b | tely: Wire up the sprite up/down/left/right anims | 2023-09-24 16:24:51 +10:00 |  | 
			
				
					|  | 3745b0c6bc | tely: Decouple entity from sprite sheet | 2023-09-24 15:51:41 +10:00 |  |