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becc839b26
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fp: Get bug-fixes from dqn
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2023-10-25 00:13:49 +11:00 |
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b1327db223
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fp: Update FSTRING8 define to FSTR8
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2023-10-24 23:42:58 +11:00 |
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511c2d715f
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fp: Rename String8 to Str8
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2023-10-24 23:41:15 +11:00 |
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6febed1d08
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fp: Tweak debug UI
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2023-10-24 22:36:08 +11:00 |
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cd98322072
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fp: Use RFUI for debug ui
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2023-10-24 00:07:59 +11:00 |
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85fe5c8ff7
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fp: Add key binding support for p2
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2023-10-21 00:04:13 +11:00 |
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3e47bbd704
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fp: Add first draft of 2 players
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2023-10-20 00:20:41 +11:00 |
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4b77b034f3
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fp: Pull in submodule patches
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2023-10-18 23:39:00 +11:00 |
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46bf26a7c3
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fp: Move away from fixed RNG seed for play testing
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2023-10-17 23:27:29 +11:00 |
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1bb1d71230
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fp: Fix bug in platform API for set window title
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2023-10-17 12:43:46 +11:00 |
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0030275bc9
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fp: Make the website prettier, set the tab title
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2023-10-17 12:30:16 +11:00 |
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ba9014756b
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fp: Add billboards, fix terry attack scale, optimise atlas size and packaged audio
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2023-10-17 00:35:41 +11:00 |
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2d509d15d3
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fp: Build web in non-debug mode
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2023-10-16 21:54:34 +11:00 |
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84314221b8
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fp: Change strafe to L, browsers respond to spacebar by scrolling the page ...
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2023-10-16 15:51:21 +11:00 |
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173a487d22
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fp: Fix lines being MIN-ed to 1.f
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2023-10-15 22:51:23 +11:00 |
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dca59a1241
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fp: Various camera fixes for varying window sizes
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2023-10-15 22:48:53 +11:00 |
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9b1e40a368
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fp: Fix scanlines
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2023-10-15 21:02:28 +11:00 |
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53500ed4e2
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fp: Various tweaks to get web target working
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2023-10-15 19:04:58 +11:00 |
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ac898aec6a
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fp: Get closer to supporting web deployment
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2023-10-15 01:31:33 +11:00 |
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418599451d
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fp: Prepare for emscripten (web) support
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2023-10-14 17:21:23 +11:00 |
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|
6cee1f56df
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fp: Fix black being interpreted as blue
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2023-10-14 11:21:09 +11:00 |
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|
a7de66b2f8
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fp: Add new map and intro screen
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2023-10-13 00:05:41 +11:00 |
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|
c63bdcacb4
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fp: Migrate to custom build script
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2023-10-12 22:20:29 +11:00 |
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|
e281aa5b39
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fp: Improve the CPP build script
|
2023-10-12 00:04:01 +11:00 |
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|
1ea15d00e0
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fp: Add non hot-reload build
|
2023-10-10 23:00:35 +11:00 |
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|
169170945b
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fp: Add queueing x3 mobs at buildings
|
2023-10-10 00:07:30 +11:00 |
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|
81b3fc5c5d
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fp: Add pause screen
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2023-10-09 21:35:51 +11:00 |
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|
25736461fb
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fp: Add game over sequence
|
2023-10-08 19:05:56 +11:00 |
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|
1889b9f9c5
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fp: Wire up game reset
|
2023-10-08 16:46:44 +11:00 |
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|
b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
|
2023-10-08 12:26:36 +11:00 |
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|
b5c8c45769
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fp: Add a basic data plan visualisation
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2023-10-06 21:48:05 +11:00 |
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|
45d981099c
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fp: Add building selector UI
|
2023-10-05 23:09:39 +11:00 |
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|
efaf2ac1cc
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fp: Introduce building zones
|
2023-10-02 23:41:08 +11:00 |
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|
3efa397d1d
|
fp: Add rudimentary build mode
|
2023-10-02 22:38:36 +11:00 |
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|
f258886d68
|
fp: Get camera fix
|
2023-10-01 14:38:31 +11:00 |
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|
e5282f7706
|
fp: Render debug hover text on new lines manually
|
2023-10-01 12:10:27 +11:00 |
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|
015ae9d82b
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fp: Cap the camera to the map, redo clinger assets
|
2023-09-30 22:27:25 +10:00 |
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|
1a1281e37d
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fp: Use tely multiple audio streams
|
2023-09-30 21:24:21 +10:00 |
|
|
fe06bdfe19
|
fp: Use tely audio for queueing sounds
|
2023-09-30 20:14:42 +10:00 |
|
|
7e9ad29be3
|
fp: Fix up submodule
|
2023-09-30 19:38:02 +10:00 |
|
|
1c6037bbaa
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fp: Park rotation work
|
2023-09-30 17:49:49 +10:00 |
|
|
e467abf922
|
fp: Add a simplified swarming algorithm
|
2023-09-30 16:11:39 +10:00 |
|
|
a9fba6f01d
|
fp: Smoochie attack on aggro, add heart anim on attack
|
2023-09-26 23:58:48 +10:00 |
|
|
dcf47a106a
|
fp: Add an aggro flag on terry
|
2023-09-25 23:06:39 +10:00 |
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|
677486e094
|
fp: Use animated sprites, use ms for animation duration
|
2023-09-24 23:08:30 +10:00 |
|
|
468c9995bd
|
fp: Remove action to anim mapping
|
2023-09-24 21:54:08 +10:00 |
|
|
3745b0c6bc
|
tely: Decouple entity from sprite sheet
|
2023-09-24 15:51:41 +10:00 |
|
|
aa75118996
|
tely: Fix assets by resizing to 25%
|
2023-09-24 15:50:08 +10:00 |
|
|
3f33b015ab
|
tely/asset: Add new sprite packer spec file support
|
2023-09-24 11:34:04 +10:00 |
|
|
7ed151edd1
|
build: Fix rebase
|
2023-09-23 21:28:17 +10:00 |
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