Commit Graph

241 Commits

Author SHA1 Message Date
efec333b61 fp: Redo the attack boxes 2023-10-08 16:46:49 +11:00
98e3245682 fp: Reset game on game completion 2023-10-08 16:46:47 +11:00
1889b9f9c5 fp: Wire up game reset 2023-10-08 16:46:44 +11:00
2102ffa094 fp: Add more sfx 2023-10-08 16:21:39 +11:00
0736314600 Add new sfx 2023-10-08 13:23:26 +11:00
87fb216256 fp: Add intro screen and remove nil states 2023-10-08 13:23:25 +11:00
daa6cb4cb4 Change the numbers for better balancing 2023-10-08 13:13:18 +11:00
b6f589a8dc fp: Fix natural sorting order breaking the sprite packer 2023-10-08 12:26:36 +11:00
631579d29b fp: Add monkeys and carrying to portal 2023-10-08 01:29:50 +11:00
7e1bcee5df fp: Integrate the icons 2023-10-07 23:05:46 +11:00
b758a05809 fp: Render the current wave 2023-10-07 20:56:14 +11:00
8ebbb64877 fp: Implement the plane 2023-10-07 20:31:01 +11:00
15a591dcb7 fp: Undo regression with aggros not being lost on terry 2023-10-07 19:20:28 +11:00
d564ad225d fp: Improve swarming of buildings 2023-10-07 19:14:09 +11:00
11cab9a726 fp: Restore spawn cap 2023-10-07 17:56:20 +11:00
4cb9ad4f39 fp: Fix attack boxes persisting and decrement health 2023-10-07 17:55:34 +11:00
19f8649870 fp: Add terry ghosting 2023-10-07 15:29:56 +11:00
fd0612ac1c fp: Add inventory and consume coins on building purchase 2023-10-07 15:04:37 +11:00
4628731bef fp: Hook up the buildings to the merchant UI 2023-10-07 12:21:31 +11:00
d5ceea9c94 fp: Mock up the buy trigger anim and logic 2023-10-06 23:55:57 +11:00
09a83e3bfd fp: Render a $ amount on the merchant menu 2023-10-06 23:30:09 +11:00
fe4095b6bb fp: Add a pop-up merchant menu and key bindings text 2023-10-06 23:16:55 +11:00
a591254d5b fp: Collect coins on entity defeat 2023-10-06 21:57:34 +11:00
b5c8c45769 fp: Add a basic data plan visualisation 2023-10-06 21:48:05 +11:00
cfb4106948 fp: Disable collision on mobs when they have experienced the building 2023-10-06 21:01:54 +11:00
1bbae2a191 fp: Fix missing collision override on catfish 2023-10-06 20:51:15 +11:00
57a09d6f9a fp: Make the building behaviours generic and work across multiple buildings 2023-10-06 20:48:20 +11:00
bfe2fef528 fp: Tone down scanline effect 2023-10-06 19:57:59 +11:00
85603bda2a fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves 2023-10-06 19:52:15 +11:00
45d981099c fp: Add building selector UI 2023-10-05 23:09:39 +11:00
4bcbc61721 fp: Hide debug UI behind a flag 2023-10-05 21:30:56 +11:00
5f8344ddda fp: Add projectile attack 2023-10-05 21:10:50 +11:00
aed29a9f50 fp: Spawn catfish 2023-10-04 23:50:31 +11:00
0e22b49271 fp: Add new assets to data folder 2023-10-04 22:55:22 +11:00
760da9d39f fp: Only allow buildings to be placed in build zones 2023-10-03 21:05:16 +11:00
efaf2ac1cc fp: Introduce building zones 2023-10-02 23:41:08 +11:00
3efa397d1d fp: Add rudimentary build mode 2023-10-02 22:38:36 +11:00
20da505f2e fp: Add waves to mob spawner 2023-10-02 08:42:23 +11:00
4212fe8452 fp: Re-add phasing behaviour on terry dash 2023-10-01 23:22:18 +11:00
be88c34439 fp: Add hitboxes to buildings, fix collision detection skipping detections 2023-10-01 22:16:49 +11:00
c5a76e6b97 fp: Add walls to avoid going OOB 2023-10-01 21:15:05 +11:00
4f4868efb0 Make transition functions more robust 2023-10-01 17:56:06 +11:00
00365ec86f fp: Add cooldowns to attacks 2023-10-01 17:56:04 +11:00
dce637d804 fp: Integrate new merchants 2023-10-01 17:50:32 +11:00
abe646e0eb Add smoochie smooch 2023-10-01 05:59:31 +00:00
3de7109c03 fp: Resize the assets appropriately reducing start up time 2023-10-01 16:55:48 +11:00
dc657ae1c3 fp: Tweak hitbox of heart 2023-10-01 16:20:05 +11:00
0234d34673 fp: Load heart & remove aggro when terry distances himself 2023-10-01 16:11:08 +11:00
f258886d68 fp: Get camera fix 2023-10-01 14:38:31 +11:00
e5282f7706 fp: Render debug hover text on new lines manually 2023-10-01 12:10:27 +11:00