Update examples and documentation
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@ -11,6 +11,7 @@ REM Oi Use CPU Intrinsics
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REM Z7 Combine multi-debug files to one debug file
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REM wd4201 Nonstandard extension used: nameless struct/union
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REM Tp Treat header file as CPP source file
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cl /MT /EHa /GR- /O2 /Oi /Z7 /W4 /WX /D DQN_INSPECT_EXECUTABLE_IMPLEMENTATION /Tp ../Code/DqnInspect.h /link /nologo
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cl /MT /EHa /GR- /Od /Oi /Z7 /W4 /WX /D DQN_INSPECT_EXECUTABLE_IMPLEMENTATION /Tp ../Code/DqnInspect.h /link /nologo
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DqnInspect.exe ..\Data\DqnInspect_TestData.h > ..\Data\DqnInspect_TestDataGenerated.cpp
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popd
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@ -25,62 +25,199 @@
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//
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//
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// Example Annotation
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// INSPECT USAGE
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// =================================================================================================
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/*
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InspectedStruct foo = {};
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InspectedEnum bar = InspectedEnum::HelloWorld;
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printf("%s\n", DqnInspect_EnumString(bar)); // Prints "HelloWorld"
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// Print out each member of the struct
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DqnInspect_Struct const *inspector = DqnReflect_GetStruct(&foo);
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for (int i = 0; i < inspector->members_len; ++i)
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printf("%s\n", inspect_struct->members[i].name);
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*/
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//
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// YourSourceCode.cpp
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//
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// ANNOTATION EXAMPLE
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// =================================================================================================
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// For full example see Data/DqnInspect_TestData.h
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/*
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DQN_INSPECT enum struct OpenGLShader
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{
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Invalid,
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Rect DQN_INSPECT_META(VertexShaderFilePath = "Rect.vert", FragmentShaderFilePath = "Rect.frag"),
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Text DQN_INSPECT_META(VertexShaderFilePath = "Text.vert", FragmentShaderFilePath = "Text.frag"),
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Count,
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};
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struct V4 { float test; };
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template <typename T, int Size>
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struct Array { T data[Size]; };
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DQN_INSPECT struct OpenGLState
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{
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Array<V4, 32> camera_matrixes;
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char **bitmaps;
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int shaders[(int)OpenGLShader::Count];
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void *win32_handle;
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int ebo DQN_INSPECT_META(DisplayName = "Element Buffer Object"), vbo, vao DQN_INSPECT_META(DisplayName = "Vertex Array Object", OpenGLVersion = "330");
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V4 draw_color DQN_INSPECT_META(DisplayName = "HelloWorld");
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int draw_call_count;
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};
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//
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// Example Output
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//
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// INSPECTION OUTPUT EXAMPLE
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// =================================================================================================
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// For full example see Data/DqnInspect_TestDataGenerated.cpp
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// This is an auto generated file using Dqn_Inspect
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//
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// YourSourceCode_Inspected.cpp
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//
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#ifndef DQN_INSPECT_GENERATED_H
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#define DQN_INSPECT_GENERATED_H
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//
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// YourSourceCode.cpp
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// ..\Data\DqnInspect_TestData.h
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//
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#if !defined(DQN_INSPECT_YOUR_SOURCE_CODE_H)
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char const *DqnInspect_OpenGLShader_Strings[] = {"Invalid", "Bitmap", "Text" };
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#ifndef DQN_INSPECT_DQNINSPECT_TESTDATA_H
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#define DQN_INSPECT_DQNINSPECT_TESTDATA_H
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// NOTE: These macros are undefined at the end of the file so to not pollute namespace
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#define ARRAY_COUNT(array) sizeof(array)/sizeof((array)[0])
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#define CHAR_COUNT(str) (ARRAY_COUNT(str) - 1)
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#define STR_AND_LEN(str) str, CHAR_COUNT(str)
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char const *DqnInspect_OpenGLShader_Strings[] = {"Invalid", "Rect", "Text", "Count", };
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char const *DqnInspect_EnumString(OpenGLShader val)
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{
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if (val == OpenGLShader::Invalid) return DqnInspect_OpenGLShader_Strings[0]; // "Invalid"
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if (val == OpenGLShader::Rect) return DqnInspect_OpenGLShader_Strings[1]; // "Rect"
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if (val == OpenGLShader::Bitmap) return DqnInspect_OpenGLShader_Strings[2]; // "Bitmap"
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if (val == OpenGLShader::Text) return DqnInspect_OpenGLShader_Strings[2]; // "Text"
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if (val == OpenGLShader::Count) return DqnInspect_OpenGLShader_Strings[3]; // "Count"
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return nullptr;
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}
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char const *DqnInspect_VertexFilePathMetadata(OpenGLShader val)
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char const *DqnInspect_VertexShaderFilePathMetadata(OpenGLShader val)
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{
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if (val == OpenGLShader::Rect) return "Rect.vert";
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if (val == OpenGLShader::Bitmap) return "Bitmap.vert";
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if (val == OpenGLShader::Rect) return "Rect.vert";
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if (val == OpenGLShader::Text) return "Text.vert";
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return nullptr;
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}
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char const *DqnInspect_FragmentFilePathMetadata(OpenGLShader val)
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char const *DqnInspect_FragmentShaderFilePathMetadata(OpenGLShader val)
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{
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if (val == OpenGLShader::Rect) return "Rect.frag";
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if (val == OpenGLShader::Bitmap) return "Bitmap.frag";
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if (val == OpenGLShader::Rect) return "Rect.frag";
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if (val == OpenGLShader::Text) return "Text.frag";
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return nullptr;
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}
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#endif // DQN_INSPECT_DISABLE_YOUR_SOURCE_CODE_H
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#endif // DQN_INSPECT_GENERATED_H
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_ebo_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("Element Buffer Object"),
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},
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};
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_vao_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("Vertex Array Object"),
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},
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("OpenGLVersion"), STR_AND_LEN("330"),
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},
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};
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_draw_color_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("HelloWorld"),
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},
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};
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DqnInspect_StructMember const DqnInspect_OpenGLState_StructMembers[] =
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{
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{
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STR_AND_LEN("Array"), STR_AND_LEN("camera_matrixes"),
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STR_AND_LEN("V4, 3"), // template_expr
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nullptr, 0, // metadata and metadata_len
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0 // array_dimensions
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},
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{
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STR_AND_LEN("char"), STR_AND_LEN("bitmaps"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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2 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("shaders"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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1 // array_dimensions
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},
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{
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STR_AND_LEN("void"), STR_AND_LEN("win32_handle"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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1 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("ebo"),
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nullptr, 0, // template_expr and template_expr_len
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DqnInspect_OpenGLState_ebo_StructMemberMetadata, 1,
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0 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("vbo"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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0 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("vao"),
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nullptr, 0, // template_expr and template_expr_len
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DqnInspect_OpenGLState_vao_StructMemberMetadata, 2,
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0 // array_dimensions
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},
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{
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STR_AND_LEN("V4"), STR_AND_LEN("draw_color"),
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nullptr, 0, // template_expr and template_expr_len
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DqnInspect_OpenGLState_draw_color_StructMemberMetadata, 1,
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0 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("draw_call_count"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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0 // array_dimensions
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},
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};
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DqnInspect_Struct const DqnInspect_OpenGLState_Struct =
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{
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STR_AND_LEN("OpenGLState"),
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DqnInspect_OpenGLState_StructMembers, // members
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ARRAY_COUNT(DqnInspect_OpenGLState_StructMembers) // members_len
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};
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DqnInspect_Struct const *DqnInspect_GetStruct(OpenGLState const *val)
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{
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(void)val;
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DqnInspect_Struct const *result = &DqnInspect_OpenGLState_Struct;
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return result;
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}
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#undef ARRAY_COUNT
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#undef CHAR_COUNT
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#undef STR_AND_LEN
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#endif // DQN_INSPECT_DQNINSPECT_TESTDATA_H
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*/
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#define DQN_INSPECT
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@ -110,12 +247,13 @@ struct DqnInspect_StructMember
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int type_len;
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char const *name;
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int name_len;
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int array_dimensions; // > 0 means array
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char const *template_expr;
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int template_expr_len;
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DqnInspect_StructMemberMetadata const *metadata;
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int metadata_len;
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int array_dimensions; // > 0 means array
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};
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struct DqnInspect_Struct
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@ -987,15 +1125,15 @@ void ParseCPPStruct(CPPTokeniser *tokeniser)
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CPPTokeniser_SprintfToFile(tokeniser, "STR_AND_LEN(\"%.*s\"), ", decl->type.len, decl->type.str);
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CPPTokeniser_SprintfToFileNoIndenting(tokeniser, "STR_AND_LEN(\"%.*s\"),\n", decl->name.len, decl->name.str);
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CPPTokeniser_SprintfToFile(tokeniser, "%d, // array_dimensions\n", decl->array_dimensions);
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if (decl->template_expr.len <= 0) CPPTokeniser_SprintfToFile(tokeniser, "nullptr, // template_expr\n");
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else CPPTokeniser_SprintfToFile(tokeniser, "\"%.*s\",\n", decl->template_expr.len, decl->template_expr.str);
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CPPTokeniser_SprintfToFile(tokeniser, "%d // template_expr_len\n", decl->template_expr.len);
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if (decl->template_expr.len <= 0)
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CPPTokeniser_SprintfToFile(tokeniser, "nullptr, 0, // template_expr and template_expr_len\n");
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else
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CPPTokeniser_SprintfToFile(tokeniser, "STR_AND_LEN(\"%.*s\"), // template_expr\n", decl->template_expr.len, decl->template_expr.str);
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if (member->metadata_array.len <= 0) CPPTokeniser_SprintfToFile(tokeniser, "nullptr, // metadata\n");
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else CPPTokeniser_SprintfToFile(tokeniser, "DqnInspect_%.*s_%.*s_StructMemberMetadata,\n", name.len, name.str, decl->name.len, decl->name.str);
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CPPTokeniser_SprintfToFile(tokeniser, "%d // metadata_len\n", member->metadata_array.len);
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if (member->metadata_array.len <= 0) CPPTokeniser_SprintfToFile(tokeniser, "nullptr, 0, // metadata and metadata_len\n");
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else CPPTokeniser_SprintfToFile(tokeniser, "DqnInspect_%.*s_%.*s_StructMemberMetadata, %d,\n", name.len, name.str, decl->name.len, decl->name.str, member->metadata_array.len);
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CPPTokeniser_SprintfToFile(tokeniser, "%d // array_dimensions\n", decl->array_dimensions);
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tokeniser->indent_level--;
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CPPTokeniser_SprintfToFile(tokeniser, "},\n");
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@ -3,6 +3,7 @@ DQN_INSPECT enum struct OpenGLShader
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Invalid,
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Rect DQN_INSPECT_META(VertexShaderFilePath = "Rect.vert", FragmentShaderFilePath = "Rect.frag"),
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Text DQN_INSPECT_META(VertexShaderFilePath = "Text.vert", FragmentShaderFilePath = "Text.frag"),
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Count,
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};
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#if 0
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@ -13,30 +14,28 @@ DQN_INSPECT enum struct OpenGLShader
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#define MAXIMUM_MACRO(a, b) (a > b) ? (a) : (b)
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#endif
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struct V3
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{
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float test;
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};
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struct V3 { float test; };
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struct V4 { float test; };
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struct V4
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template <typename T, int Size>
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struct Array
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{
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float test;
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T data[Size];
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};
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DQN_INSPECT struct OpenGLState
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{
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// #if 0
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// #endif
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FixedArray<RendererLight, 32> lights;
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FixedArray<Mat4, 32> camera_matrixes;
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u32 shaders[(int)OpenGLShader::Count];
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void *win32_handle;
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int ebo DQN_INSPECT_META(DisplayName = "Element Buffer Object"), vbo, vao DQN_INSPECT_META(DisplayName = "Vertex Array Object", OpenGLVersion = "330");
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V4 draw_color DQN_INSPECT_META(DisplayName = "HelloWorld");
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V3 lighting_ambient_coeff;
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char **bitmaps;
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int draw_call_count;
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Array<V3, 32> lights;
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Array<V4, 32> camera_matrixes;
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char **bitmaps;
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int shaders[(int)OpenGLShader::Count];
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void *win32_handle;
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int ebo DQN_INSPECT_META(DisplayName = "Element Buffer Object"), vbo, vao DQN_INSPECT_META(DisplayName = "Vertex Array Object", OpenGLVersion = "330");
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V4 draw_color DQN_INSPECT_META(DisplayName = "HelloWorld");
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V3 lighting_ambient_coeff;
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int draw_call_count;
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const int *const a;
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int const *const b, c, *d, *e;
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240
Data/DqnInspect_TestDataGenerated.cpp
Normal file
240
Data/DqnInspect_TestDataGenerated.cpp
Normal file
@ -0,0 +1,240 @@
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// This is an auto generated file using Dqn_Inspect
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//
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// ..\Data\DqnInspect_TestData.h
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//
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#ifndef DQN_INSPECT_DQNINSPECT_TESTDATA_H
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#define DQN_INSPECT_DQNINSPECT_TESTDATA_H
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// NOTE: These macros are undefined at the end of the file so to not pollute namespace
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#define ARRAY_COUNT(array) sizeof(array)/sizeof((array)[0])
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#define CHAR_COUNT(str) (ARRAY_COUNT(str) - 1)
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#define STR_AND_LEN(str) str, CHAR_COUNT(str)
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char const *DqnInspect_OpenGLShader_Strings[] = {"Invalid", "Rect", "Text", "Count", };
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char const *DqnInspect_EnumString(OpenGLShader val)
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{
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if (val == OpenGLShader::Invalid) return DqnInspect_OpenGLShader_Strings[0]; // "Invalid"
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if (val == OpenGLShader::Rect) return DqnInspect_OpenGLShader_Strings[1]; // "Rect"
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if (val == OpenGLShader::Text) return DqnInspect_OpenGLShader_Strings[2]; // "Text"
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if (val == OpenGLShader::Count) return DqnInspect_OpenGLShader_Strings[3]; // "Count"
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return nullptr;
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}
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char const *DqnInspect_VertexShaderFilePathMetadata(OpenGLShader val)
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{
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if (val == OpenGLShader::Rect) return "Rect.vert";
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if (val == OpenGLShader::Text) return "Text.vert";
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return nullptr;
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}
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char const *DqnInspect_FragmentShaderFilePathMetadata(OpenGLShader val)
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{
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if (val == OpenGLShader::Rect) return "Rect.frag";
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if (val == OpenGLShader::Text) return "Text.frag";
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return nullptr;
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}
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_ebo_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("Element Buffer Object"),
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},
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};
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_vao_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("Vertex Array Object"),
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},
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("OpenGLVersion"), STR_AND_LEN("330"),
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},
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};
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DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_draw_color_StructMemberMetadata[] =
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{
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{
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DqnInspect_StructMemberMetadataType::String,
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STR_AND_LEN("DisplayName"), STR_AND_LEN("HelloWorld"),
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},
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};
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DqnInspect_StructMember const DqnInspect_OpenGLState_StructMembers[] =
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{
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{
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STR_AND_LEN("Array"), STR_AND_LEN("lights"),
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STR_AND_LEN("V3, 3"), // template_expr
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nullptr, 0, // metadata and metadata_len
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0 // array_dimensions
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},
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{
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STR_AND_LEN("Array"), STR_AND_LEN("camera_matrixes"),
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STR_AND_LEN("V4, 3"), // template_expr
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nullptr, 0, // metadata and metadata_len
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0 // array_dimensions
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},
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{
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STR_AND_LEN("char"), STR_AND_LEN("bitmaps"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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2 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("shaders"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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1 // array_dimensions
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},
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{
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STR_AND_LEN("void"), STR_AND_LEN("win32_handle"),
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nullptr, 0, // template_expr and template_expr_len
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nullptr, 0, // metadata and metadata_len
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1 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("ebo"),
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nullptr, 0, // template_expr and template_expr_len
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DqnInspect_OpenGLState_ebo_StructMemberMetadata, 1,
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0 // array_dimensions
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},
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{
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STR_AND_LEN("int"), STR_AND_LEN("vbo"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("vao"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
DqnInspect_OpenGLState_vao_StructMemberMetadata, 2,
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("V4"), STR_AND_LEN("draw_color"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
DqnInspect_OpenGLState_draw_color_StructMemberMetadata, 1,
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("V3"), STR_AND_LEN("lighting_ambient_coeff"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("draw_call_count"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("const"), STR_AND_LEN("int"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("const"), STR_AND_LEN("a"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("b"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("c"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("d"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("e"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("const"), STR_AND_LEN("int"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("g"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("h"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("i"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("j"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
9 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("k"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
0 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("l"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
6 // array_dimensions
|
||||
},
|
||||
{
|
||||
STR_AND_LEN("int"), STR_AND_LEN("m"),
|
||||
nullptr, 0, // template_expr and template_expr_len
|
||||
nullptr, 0, // metadata and metadata_len
|
||||
1 // array_dimensions
|
||||
},
|
||||
};
|
||||
|
||||
DqnInspect_Struct const DqnInspect_OpenGLState_Struct =
|
||||
{
|
||||
STR_AND_LEN("OpenGLState"),
|
||||
DqnInspect_OpenGLState_StructMembers, // members
|
||||
ARRAY_COUNT(DqnInspect_OpenGLState_StructMembers) // members_len
|
||||
};
|
||||
|
||||
DqnInspect_Struct const *DqnInspect_GetStruct(OpenGLState const *val)
|
||||
{
|
||||
(void)val;
|
||||
DqnInspect_Struct const *result = &DqnInspect_OpenGLState_Struct;
|
||||
return result;
|
||||
}
|
||||
|
||||
#undef ARRAY_COUNT
|
||||
#undef CHAR_COUNT
|
||||
#undef STR_AND_LEN
|
||||
#endif // DQN_INSPECT_DQNINSPECT_TESTDATA_H
|
||||
|
Loading…
Reference in New Issue
Block a user