Write basic tests for new revamped memstacks
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1fc49c4fde
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@ -31,7 +31,7 @@ REM Zi enables debug data, Z7 combines the debug files into one.
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REM W4 warning level 4
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REM WX treat warnings as errors
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REM wd4201 ignore: nonstandard extension used: nameless struct/union
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set CompileFlags=-EHsc -GR- -Oi -MT -Z7 -W4 -WX -wd4201 -FC -O2 -wd4127
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set CompileFlags=-EHsc -GR- -Oi -MT -Z7 -W4 -WX -wd4201 -FC -Od -wd4127
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REM Include directories
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set IncludeFlags=
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27
dqn.h
27
dqn.h
@ -437,7 +437,7 @@ struct DqnMemStack
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// Uses fixed buffer, allocations will be sourced from the buffer and fail after buffer is full.
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// mem: Memory to use for the memory stack
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// return: FALSE if args are invalid, or insufficient memSize.
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bool Init(u8 *const mem, usize size, u32 flags_);
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bool Init(u8 *const mem, usize size, u32 flags_ = 0);
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// Memory Stack capable of expanding when full, but only if NonExpandable flag is not set.
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bool Init(usize size, bool zeroClear, u32 flags_ = 0, DqnMemAPI *const api = &DQN_DEFAULT_HEAP_ALLOCATOR);
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@ -3471,9 +3471,19 @@ void *DqnMemStack::Push(usize size, u8 alignment)
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// =============================================================================================
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DqnAllocatorMetadata *myMetadata = &this->metadata;
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usize actualSize = myMetadata->GetAllocationSize(size, alignment);
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u8 const *blockUsedUpTo = this->block->memory + this->block->used;
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u8 const *blockEnd = this->block->memory + this->block->size;
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if ((blockUsedUpTo + actualSize) > blockEnd)
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bool needNewBlock = false;
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if (!block)
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{
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needNewBlock = true;
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}
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else
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{
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u8 const *blockUsedUpTo = this->block->memory + this->block->used;
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u8 const *blockEnd = this->block->memory + this->block->size;
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needNewBlock = ((blockUsedUpTo + actualSize) > blockEnd);
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}
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if (needNewBlock)
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{
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if (Dqn_BitIsSet(this->flags, Flag::NonExpandable))
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{
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@ -3581,11 +3591,14 @@ void DqnMemStack::Pop(void *const ptr, bool zeroClear)
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void DqnMemStack::Free()
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{
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while (this->block)
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this->FreeLastBlock();
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if (Dqn_BitIsSet(this->flags, Flag::BoundsGuard))
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this->metadata.allocations.Free();
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if (this->memAPI)
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{
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while (this->block)
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this->FreeLastBlock();
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}
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}
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bool DqnMemStack::FreeMemBlock(DqnMemStack::Block *memBlock)
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@ -1652,11 +1652,6 @@ void DqnArray_Test()
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}
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}
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void DqnMemStack_Test()
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{
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LOG_HEADER();
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}
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#ifdef DQN_XPLATFORM_LAYER
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void DqnFile_Test()
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{
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@ -2344,19 +2339,263 @@ void DqnMemSet_Test()
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#endif
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globalIndent--;
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Log(Status::Ok, "Completed succesfully");
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Log(Status::Ok, "MemSet");
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}
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FILE_SCOPE void Test()
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FILE_SCOPE void DqnMemStack_Test()
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true, DqnMemStack::Flag::BoundsGuard));
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LOG_HEADER();
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u8 *result = (u8 *)stack.Push(120, 16);
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stack.Pop(result);
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// Check Alignment
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if (1)
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true, DqnMemStack::Flag::BoundsGuard));
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stack.Free();
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int break4 = 5;
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(void)result; (void)break4;
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i32 const ALIGN64 = 64;
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i32 const ALIGN16 = 16;
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i32 const ALIGN4 = 4;
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if (1)
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{
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u8 *result1 = (u8 *)stack.Push(2, ALIGN4);
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u8 *result2 = (u8 *)DQN_ALIGN_POW_N(result1, ALIGN4);
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DQN_ASSERT(result1 == result2);
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stack.Pop(result1);
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}
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if (1)
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{
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u8 *result1 = (u8 *)stack.Push(120, ALIGN16);
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u8 *result2 = (u8 *)DQN_ALIGN_POW_N(result1, ALIGN16);
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DQN_ASSERT(result1 == result2);
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stack.Pop(result1);
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}
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if (1)
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{
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u8 *result1 = (u8 *)stack.Push(12, ALIGN64);
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u8 *result2 = (u8 *)DQN_ALIGN_POW_N(result1, ALIGN64);
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DQN_ASSERT(result1 == result2);
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stack.Pop(result1);
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}
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Log(Status::Ok, "Check allocated alignment to 4, 16, 64");
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}
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// Check Non-Expandable
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if (1)
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true, DqnMemStack::Flag::NonExpandable));
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auto *result1 = stack.Push(DQN_MEGABYTE(2));
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DQN_ASSERT(result1 == nullptr);
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DQN_ASSERT(stack.block->prevBlock == nullptr);
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stack.Free();
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Log(Status::Ok, "Check non-expandable flag prevents expansion.");
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}
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// Check Expansion
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if (1)
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true));
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DQN_ASSERT(stack.metadata.GetBoundsGuardSize() == 0);
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auto *oldBlock = stack.block;
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DQN_ASSERT(oldBlock);
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DQN_ASSERT(oldBlock->size == DQN_MEGABYTE(1));
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DQN_ASSERT(oldBlock->used == 0);
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DQN_ASSERT(oldBlock->prevBlock == nullptr);
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auto *result1 = stack.Push(DQN_MEGABYTE(2));
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DQN_ASSERT(result1);
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DQN_ASSERT(stack.block->prevBlock == oldBlock);
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DQN_ASSERT(stack.block != oldBlock);
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Log(Status::Ok, "Check memory stack allocates additional memory blocks.");
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stack.Free();
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}
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// Temporary Regions
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if (1)
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true));
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// Check temporary regions
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if (1)
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{
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DqnMemStack::Block *blockToReturnTo = stack.block;
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auto usedBefore = blockToReturnTo->used;
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if (1)
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{
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auto memGuard1 = stack.TempRegionGuard();
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auto *result2 = stack.Push(100);
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auto *result3 = stack.Push(100);
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auto *result4 = stack.Push(100);
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DQN_ASSERT(result2 && result3 && result4);
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DQN_ASSERT(stack.block->used > usedBefore);
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DQN_ASSERT(stack.block->memory == blockToReturnTo->memory);
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// Force allocation of new block
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auto *result5 = stack.Push(DQN_MEGABYTE(5));
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DQN_ASSERT(result5);
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DQN_ASSERT(stack.block != blockToReturnTo);
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DQN_ASSERT(stack.tempRegionCount == 1);
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}
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DQN_ASSERT(stack.block == blockToReturnTo);
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DQN_ASSERT(stack.block->used == usedBefore);
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}
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// Check temporary regions keep state
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if (1)
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{
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DqnMemStack::Block *blockToReturnTo = stack.block;
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auto usedBefore = blockToReturnTo->used;
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if (1)
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{
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auto memGuard1 = stack.TempRegionGuard();
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auto *result2 = stack.Push(100);
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auto *result3 = stack.Push(100);
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auto *result4 = stack.Push(100);
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DQN_ASSERT(result2 && result3 && result4);
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DQN_ASSERT(stack.block->used > usedBefore);
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DQN_ASSERT(stack.block->memory == blockToReturnTo->memory);
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// Force allocation of new block
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auto *result5 = stack.Push(DQN_MEGABYTE(5));
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DQN_ASSERT(result5);
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DQN_ASSERT(stack.block != blockToReturnTo);
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DQN_ASSERT(stack.tempRegionCount == 1);
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memGuard1.keepChanges = true;
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}
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DQN_ASSERT(stack.block != blockToReturnTo);
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DQN_ASSERT(stack.block->prevBlock == blockToReturnTo);
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DQN_ASSERT(stack.tempRegionCount == 0);
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}
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Log(Status::Ok, "Temporary regions return state and/or keep changes if requested.");
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stack.Free();
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}
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// Check Fixed Mem Init
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if (1)
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{
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// Check fail on insufficient size
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if (1)
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{
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u8 memBuf[sizeof(DqnMemStack::Block) - 1] = {};
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DqnMemStack stack = {};
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auto result = stack.Init(&(memBuf[0]), DQN_ARRAY_COUNT(memBuf));
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DQN_ASSERT(result == false);
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DQN_ASSERT(stack.block == nullptr);
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stack.Free();
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}
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// Check success
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if (1)
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{
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i32 const bufSize = sizeof(DqnMemStack::Block) * 5;
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u8 memBuf[bufSize] = {};
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DqnMemStack stack = {};
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auto result = stack.Init(memBuf, bufSize);
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DQN_ASSERT(result == true);
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DQN_ASSERT(stack.block);
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DQN_ASSERT(stack.block->prevBlock == false);
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DQN_ASSERT(stack.tempRegionCount == 0);
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DQN_ASSERT(stack.flags == DqnMemStack::Flag::NonExpandable);
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auto *result1 = stack.Push(32);
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DQN_ASSERT(result1);
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stack.Pop(result1);
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auto *result2 = stack.Push(bufSize * 2);
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DQN_ASSERT(result2 == nullptr);
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DQN_ASSERT(stack.block);
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DQN_ASSERT(stack.block->prevBlock == false);
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DQN_ASSERT(stack.tempRegionCount == 0);
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DQN_ASSERT(stack.flags == DqnMemStack::Flag::NonExpandable);
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stack.Free();
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}
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Log(Status::Ok, "Checked fixed mem initialisation");
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}
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// Check Freeing Blocks
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if (1)
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{
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DqnMemStack stack = {};
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usize size = 32;
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usize additionalSize = DqnMemStack::MINIMUM_BLOCK_SIZE;
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DqnMemAPI heap = DqnMemAPI::HeapAllocator();
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DQN_ASSERT(stack.Init(size, true, 0, &heap));
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auto *block1 = stack.block;
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size += additionalSize;
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auto *result1 = stack.Push(size);
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auto *block2 = stack.block;
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size += additionalSize;
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auto *result2 = stack.Push(size);
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auto *block3 = stack.block;
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size += additionalSize;
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auto *result3 = stack.Push(size);
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auto *block4 = stack.block;
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size += additionalSize;
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auto *result4 = stack.Push(size);
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auto *block5 = stack.block;
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DQN_ASSERT(result1 && result2 && result3 && result4);
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DQN_ASSERT(block1 && block2 && block3 && block4 && block5);
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DQN_ASSERT(block5->prevBlock == block4);
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DQN_ASSERT(block4->prevBlock == block3);
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DQN_ASSERT(block3->prevBlock == block2);
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DQN_ASSERT(block2->prevBlock == block1);
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DQN_ASSERT(block1->prevBlock == nullptr);
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DQN_ASSERT(stack.FreeMemBlock(block4));
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DQN_ASSERT(stack.block == block5);
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DQN_ASSERT(block5->prevBlock == block3);
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DQN_ASSERT(block3->prevBlock == block2);
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DQN_ASSERT(block2->prevBlock == block1);
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DQN_ASSERT(block1->prevBlock == nullptr);
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DQN_ASSERT(stack.FreeMemBlock(block5));
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DQN_ASSERT(stack.block == block3);
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DQN_ASSERT(block3->prevBlock == block2);
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DQN_ASSERT(block2->prevBlock == block1);
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DQN_ASSERT(block1->prevBlock == nullptr);
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stack.Free();
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DQN_ASSERT(stack.memAPI->bytesAllocated == 0);
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DQN_ASSERT(stack.block == nullptr);
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Log(Status::Ok, "Check freeing arbitrary blocks and freeing");
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}
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// Check bounds guard places magic values
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if (1)
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{
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DqnMemStack stack = {};
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DQN_ASSERT(stack.Init(DQN_MEGABYTE(1), true, DqnMemStack::Flag::BoundsGuard));
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auto *result = stack.Push(64);
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// TODO(doyle): check head and tail are adjacent to the bounds of the allocation
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u32 *head = stack.metadata.PtrToHeadBoundsGuard((u8 *)result);
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u32 *tail = stack.metadata.PtrToTailBoundsGuard((u8 *)result);
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DQN_ASSERT(*head == DqnAllocatorMetadata::GUARD_VALUE);
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DQN_ASSERT(*tail == DqnAllocatorMetadata::GUARD_VALUE);
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Log(Status::Ok, "Bounds guards are placed adjacent and have magic values.");
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}
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}
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int main(void)
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@ -2364,8 +2603,7 @@ int main(void)
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globalIndent = 1;
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globalNewLine = true;
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Test();
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DqnMemStack_Test();
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DqnString_Test();
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DqnChar_Test();
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DqnRnd_Test();
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