Dengine/src
Doyle Thai 46629a489a Add debug rendering, fix misaligned pos render bug
Rendering using a non-default quad specifies normalised coordinates
relative to the frame buffer size. Hence each render of these frames
should origin from (0,0) any other value is invalid.
2016-07-08 02:45:37 +10:00
..
include Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
AssetManager.c Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
build.bat Complete port over to C, replace glm math lib 2016-06-18 19:12:09 +10:00
Common.c Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
dengine.c Renderer calculates NDC coordinates from screen coords 2016-06-29 20:44:35 +10:00
Platform.c Rudimentary font rasterisation at runtime with STB 2016-06-29 03:17:03 +10:00
Renderer.c Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
Shader.c Change notation for dengine headers 2016-06-28 16:00:03 +10:00
Texture.c Rudimentary font rasterisation at runtime with STB 2016-06-29 03:17:03 +10:00
Tutorial.cpp Add basics for breakout game, separate tutorial code 2016-06-05 17:54:41 +10:00
WorldTraveller.c Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00