Asteroids built on a handmade engine for learning.
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Doyle Thai 46629a489a Add debug rendering, fix misaligned pos render bug
Rendering using a non-default quad specifies normalised coordinates
relative to the frame buffer size. Hence each render of these frames
should origin from (0,0) any other value is invalid.
2016-07-08 02:45:37 +10:00
data Correctly align text rendering to baseline 2016-07-07 22:30:06 +10:00
extern Complete port over to C, replace glm math lib 2016-06-18 19:12:09 +10:00
src Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Build world model in engine 2016-06-17 00:14:58 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00
Dengine.vcxproj.filters Add debug rendering, fix misaligned pos render bug 2016-07-08 02:45:37 +10:00