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doylet/Dengine
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45 Commits 2 Branches 0 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Doyle Thai
13a2152bf6 Correctly align text rendering to baseline 2016-07-07 22:30:06 +10:00
Doyle Thai
ef112fa4cb Flip font texture vertically on atlas creation 2016-06-29 14:04:35 +10:00
Doyle Thai
f53325cc6a Batch tiles to single vbo at render pass 2016-06-28 02:28:57 +10:00
Doyle Thai
d44ddf9371 Sprite switches direction, update vbo on render 2016-06-19 00:34:20 +10:00
Doyle Thai
bb57f080c9 Draw sprite from offset into tilesheet 2016-06-18 20:45:14 +10:00
Doyle Thai
68c53dad0a Switch to sprite renderer 2016-06-09 15:49:03 +10:00
Doyle Thai
6f7f9fa50a Sprite uses unique vao for rendering
Remove notation of "m" in member variables.
2016-06-08 01:35:00 +10:00
Doyle Thai
761609e1f9 Add sprite functionality, doesn't render yet 2016-06-07 23:54:14 +10:00
Doyle Thai
d08cc4621b Add zooming by modifying fov in perspective matrix 2016-06-04 17:14:08 +10:00
Doyle Thai
540b871c58 Add camera linear rotation 2016-06-03 17:05:28 +10:00
Doyle Thai
04e9f7bf85 Initialise repo 2016-06-03 15:07:40 +10:00
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