Add partial template parsing

This commit is contained in:
2019-02-23 14:59:03 +11:00
parent 5297511118
commit db04f7d9f0
2 changed files with 50 additions and 3 deletions
+2 -2
View File
@@ -28,14 +28,14 @@ DQN_INSPECT struct OpenGLState
{
// #if 0
// #endif
FixedArray<RendererLight, 32> lights;
FixedArray<Mat4, 32> camera_matrixes;
u32 shaders[(int)OpenGLShader::Count];
void *win32_handle;
int ebo DQN_INSPECT_META(DisplayName = "Element Buffer Object"), vbo, vao DQN_INSPECT_META(DisplayName = "Vertex Array Object", OpenGLVersion = "330");
V4 draw_color DQN_INSPECT_META(DisplayName = "HelloWorld");
V3 lighting_ambient_coeff;
char **bitmaps;
// FixedArray<RendererLight, 32> lights;
// FixedArray<Mat4, 32> camera_matrixes;
int draw_call_count;
const int *const a;