Partial support for fixed sized arrays

This commit is contained in:
2019-02-23 14:38:41 +11:00
parent 13ed8b71c9
commit 5297511118
2 changed files with 15 additions and 2 deletions
+1 -1
View File
@@ -28,9 +28,9 @@ DQN_INSPECT struct OpenGLState
{
// #if 0
// #endif
u32 shaders[(int)OpenGLShader::Count];
void *win32_handle;
int ebo DQN_INSPECT_META(DisplayName = "Element Buffer Object"), vbo, vao DQN_INSPECT_META(DisplayName = "Vertex Array Object", OpenGLVersion = "330");
// u32 shaders[(int)OpenGLShader::Count];
V4 draw_color DQN_INSPECT_META(DisplayName = "HelloWorld");
V3 lighting_ambient_coeff;
char **bitmaps;