-
403051e540
Play multiple audio files
Joshalosh
2023-09-30 19:09:15 +1000
-
d48db90783
fp: Disable spazzing buildings
doyle
2023-09-30 17:50:57 +1000
-
1c6037bbaa
fp: Park rotation work
doyle
2023-09-30 17:49:49 +1000
-
fbf94b12b9
fp: Slow patron after club terry
doyle
2023-09-30 16:51:59 +1000
-
e467abf922
fp: Add a simplified swarming algorithm
doyle
2023-09-30 16:11:39 +1000
-
-
a35cb8d2a6
fp: Start drafting up swarming of buildings
doyle
2023-09-29 22:44:27 +1000
-
158fcb12fe
fp: Add mobbing behaviour to surround club terry
doyle
2023-09-29 21:42:27 +1000
-
378ef2959b
fp: Load the club terry assets
doyle
2023-09-29 17:42:58 +1000
-
0c68aef519
fp: Increase the spawn cap to 128
doyle
2023-09-29 17:04:55 +1000
-
f8e0af730f
fp: Make mobs attack in the direction of terry
doyle
2023-09-29 16:53:20 +1000
-
d3462f8dc9
fp: Use same attack pattern for Smoochie+Terry as Clinger
doyle
2023-09-29 16:17:55 +1000
-
2aa3a9568b
fp: Add collide rules in move entity
doyle
2023-09-29 15:58:03 +1000
-
4842bd32f9
fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback
doyle
2023-09-29 15:44:02 +1000
-
543e759682
fp: Separate entity input from update
doyle
2023-09-29 15:28:11 +1000
-
70b1596bb9
fp: Merge duplicate attack loops
doyle
2023-09-29 15:18:38 +1000
-
4bbe4787a5
fp: Rename entity file
doyle
2023-09-29 15:11:54 +1000
-
3829a2bdc9
fp: First draft swarming on entity
doyle
2023-09-29 14:50:40 +1000
-
9fde0594e1
Add guard asserts for attack, Add death animations
Joshalosh
2023-09-28 21:38:26 +1000
-
44014a8add
Add comments to make it clearer what's going on
Joshalosh
2023-09-28 08:54:17 +1000
-
a5e3e33705
Add comments to make it clearer what's going on
#4
Joshalosh
2023-09-28 08:54:17 +1000
-
d85fbe95fa
fp: Integrate clinger as a spawnable mob
doyle
2023-09-27 14:47:27 +1000
-
-
ffb2ec3ea3
fp: Orient sprite in direction of velocity
doyle
2023-09-27 00:09:14 +1000
-
a9fba6f01d
fp: Smoochie attack on aggro, add heart anim on attack
doyle
2023-09-26 23:58:48 +1000
-
5e441e1a13
Add hp, Add attack collision detection, Add destroy on death
Joshalosh
2023-09-26 22:34:42 +1000
-
dbd1cf0c03
Add hp, Add attack collision detection, Add destroy on death
#3
Joshalosh
2023-09-26 22:34:42 +1000
-
589d56dd82
fp: Invert the move-ability flag on entity type check
doyle
2023-09-26 21:44:02 +1000
-
-
7a2bebf3c3
fp: Use meters for calculations
doyle
2023-09-26 00:07:39 +1000
-
dcf47a106a
fp: Add an aggro flag on terry
doyle
2023-09-25 23:06:39 +1000
-
1c8b6c8e1f
fp: Move spawning to entity.cpp
doyle
2023-09-25 22:13:32 +1000
-
e1a9c21174
Add more directions to smoochie attacks
#2
Joshalosh
2023-09-25 21:39:28 +1000
-
8790f1d979
Add hitbox offset for UP and DOWN attacks
#1
Joshalosh
2023-09-25 08:37:26 +1000
-
219425fc96
fp: Add sentinel DS, fix physics step, fix waypoints
doyle
2023-09-25 00:43:22 +1000
-
677486e094
fp: Use animated sprites, use ms for animation duration
doyle
2023-09-24 23:08:30 +1000
-
858a66786a
fp: Use switch statement for state machine
doyle
2023-09-24 22:00:08 +1000
-
468c9995bd
fp: Remove action to anim mapping
doyle
2023-09-24 21:54:08 +1000
-
30a69e40e9
fp: Rejig the mob spawner to use a fixed-waypoint path
doyle
2023-09-24 19:11:44 +1000
-
bff3fc759d
fp: Move some structs to entity.h
doyle
2023-09-24 18:16:14 +1000
-
d3444c84f1
tely/asset: Load up the merchant
doyle
2023-09-24 18:05:28 +1000
-
ea9f63d709
tely: Deprecate anim to action mapping it sucks
doyle
2023-09-24 17:01:21 +1000
-
f95cb8ec9b
tely: Wire up the sprite up/down/left/right anims
doyle
2023-09-24 16:24:51 +1000
-
3745b0c6bc
tely: Decouple entity from sprite sheet
doyle
2023-09-24 15:44:52 +1000
-
b70a86aa33
tely/asset: Fix sprite packer emitting wrong anim rect count
doyle
2023-09-24 14:20:27 +1000
-
bb89100130
tely/asset: Fix sprite packer emitting wrong anim count
doyle
2023-09-24 12:51:23 +1000
-
aa75118996
tely: Fix assets by resizing to 25%
doyle
2023-09-24 12:36:43 +1000
-
6b3ba17fc9
Add further gamepad button support to character actions
Joshalosh
2023-09-24 15:33:02 +1000
-
ca6abb7684
tely/asset: Update naming convention
doyle
2023-09-24 11:38:46 +1000
-
3f33b015ab
tely/asset: Add new sprite packer spec file support
doyle
2023-09-24 11:34:04 +1000
-
ebfcc899c1
assets: Use new terry walk assets with proper baseline
doyle
2023-09-23 22:38:08 +1000
-
5de62f1b15
Do some bullshit magic with build.bat
Joshalosh
2023-09-23 22:14:38 +1000
-
7ed151edd1
build: Fix rebase
doyle
2023-09-23 21:28:17 +1000
-
8ac5b66a3f
Add gamepad support and hook it up with movement
Joshalosh
2023-09-23 21:09:07 +1000
-
1ff0daba4a
tely: Add idle animation for the player
doyle
2023-09-23 21:21:08 +1000
-
1062e138d6
fp: Improve the A* situation, but its not quite fixed yet
doyle
2023-09-23 17:38:10 +1000
-
a8f5aa41a5
fp: Update physics at a fixed rate
doyle
2023-09-23 17:26:18 +1000
-
9106230079
fp: Add debug visualisation for A*
doyle
2023-09-23 17:19:36 +1000
-
38410073cf
fp: Add mob spawner and profiling metrics
doyle
2023-09-23 16:42:22 +1000
-
f431be1b29
fp: Precalculate the collision grid before the A* process
doyle
2023-09-23 15:52:26 +1000
-
eceb4a3a21
fp: Add base walls
doyle
2023-09-23 15:44:37 +1000
-
7d33baab4f
fp: Make path finding consider non-traversables
doyle
2023-09-23 13:30:54 +1000
-
cc202cefac
fp: Move game stuff into game files
doyle
2023-09-23 12:33:59 +1000
-
f9f3cec9cc
fp: Fix moving diagonally faster
doyle
2023-09-21 17:18:32 +1000
-
a12a7d218b
fp: Add dashing
doyle
2023-09-21 17:11:07 +1000
-
8db9182fd9
fp: Render info text with RFUI
doyle
2023-09-20 23:35:38 +1000
-
528a79548b
fp: Use improved binary search
doyle
2023-09-20 00:21:05 +1000
-
d2d4f3cfa7
fp: Simplify attack push-back to push from side of attack
doyle
2023-09-18 23:35:29 +1000
-
12e6e5d6f1
fp: Wire up attack chaining
doyle
2023-09-18 23:00:30 +1000
-
3e31d0ef69
fp: Use new insert API for containers
doyle
2023-09-18 21:46:42 +1000
-
f60099e7a3
fp: Start decoupling action from animation
doyle
2023-09-18 00:12:58 +1000
-
f847f5b0d0
fp: Fix camera matrix not being set at beginning of frame
doyle
2023-09-17 22:38:06 +1000
-
3637a24b87
fp: Use correct 't' value for collision
doyle
2023-09-17 22:22:04 +1000
-
0eca065c6e
fp: Add basic collision detection
doyle
2023-09-17 21:55:59 +1000
-
bda508d291
fp: Use the chunk pool from the platform
doyle
2023-09-17 20:53:13 +1000
-
6d33b18364
fp: Merge TELY_Game and FP_Game
doyle
2023-09-17 20:24:07 +1000
-
9abaf8fd5f
build: Fix compile error and simplify build
doyle
2023-09-17 20:13:17 +1000
-
0aa3d9165c
git: Re-add binaries under LFS
doyle
2023-09-17 18:29:59 +1000
-
78312150bf
git: LFS track data assets
doyle
2023-09-17 18:29:24 +1000
-
21080d65f0
git: Re-add TELY as submodule
doyle
2023-09-17 18:24:33 +1000
-
949c829dca
fp: Add stalking of the hero using A*
doyle
2023-09-17 00:37:26 +1000
-
31e6547d47
Start working on A*
doyle
2023-09-16 19:47:59 +1000
-
eb8fa0604e
fpona: Add tile coordinates
doyle
2023-09-16 19:06:16 +1000
-
e7641fa9a9
fpona: Add equations of motion
doyle
2023-09-16 17:32:25 +1000
-
27f2dba7fb
renderer: Draw sprite centered on world pos
doyle
2023-09-16 12:46:28 +1000
-
e3838227a2
Remove template code from TELY
doyle
2023-09-16 12:33:40 +1000
-
59aaf5d093
Initial commit
doyle
2023-09-16 12:21:24 +1000