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6cee1f56df
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fp: Fix black being interpreted as blue
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2023-10-14 11:21:09 +11:00 |
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a7de66b2f8
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fp: Add new map and intro screen
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2023-10-13 00:05:41 +11:00 |
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c63bdcacb4
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fp: Migrate to custom build script
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2023-10-12 22:20:29 +11:00 |
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e281aa5b39
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fp: Improve the CPP build script
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2023-10-12 00:04:01 +11:00 |
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1ea15d00e0
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fp: Add non hot-reload build
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2023-10-10 23:00:35 +11:00 |
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b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
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2023-10-08 12:26:36 +11:00 |
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760da9d39f
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fp: Only allow buildings to be placed in build zones
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2023-10-03 21:05:16 +11:00 |
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e467abf922
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fp: Add a simplified swarming algorithm
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2023-09-30 16:11:39 +10:00 |
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1c8b6c8e1f
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fp: Move spawning to entity.cpp
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2023-09-25 22:13:32 +10:00 |
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b70a86aa33
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tely/asset: Fix sprite packer emitting wrong anim rect count
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2023-09-24 15:50:10 +10:00 |
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bb89100130
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tely/asset: Fix sprite packer emitting wrong anim count
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2023-09-24 15:50:10 +10:00 |
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aa75118996
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tely: Fix assets by resizing to 25%
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2023-09-24 15:50:08 +10:00 |
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ca6abb7684
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tely/asset: Update naming convention
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2023-09-24 11:38:46 +10:00 |
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3f33b015ab
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tely/asset: Add new sprite packer spec file support
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2023-09-24 11:34:04 +10:00 |
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1ff0daba4a
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tely: Add idle animation for the player
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2023-09-23 21:21:08 +10:00 |
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e3838227a2
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Remove template code from TELY
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2023-09-16 12:33:40 +10:00 |
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