Commit Graph

51 Commits

Author SHA1 Message Date
dca59a1241 fp: Various camera fixes for varying window sizes 2023-10-15 22:48:53 +11:00
9b1e40a368 fp: Fix scanlines 2023-10-15 21:02:28 +11:00
53500ed4e2 fp: Various tweaks to get web target working 2023-10-15 19:04:58 +11:00
ac898aec6a fp: Get closer to supporting web deployment 2023-10-15 01:31:33 +11:00
418599451d fp: Prepare for emscripten (web) support 2023-10-14 17:21:23 +11:00
6cee1f56df fp: Fix black being interpreted as blue 2023-10-14 11:21:09 +11:00
a7de66b2f8 fp: Add new map and intro screen 2023-10-13 00:05:41 +11:00
c63bdcacb4 fp: Migrate to custom build script 2023-10-12 22:20:29 +11:00
e281aa5b39 fp: Improve the CPP build script 2023-10-12 00:04:01 +11:00
1ea15d00e0 fp: Add non hot-reload build 2023-10-10 23:00:35 +11:00
169170945b fp: Add queueing x3 mobs at buildings 2023-10-10 00:07:30 +11:00
81b3fc5c5d fp: Add pause screen 2023-10-09 21:35:51 +11:00
25736461fb fp: Add game over sequence 2023-10-08 19:05:56 +11:00
1889b9f9c5 fp: Wire up game reset 2023-10-08 16:46:44 +11:00
b6f589a8dc fp: Fix natural sorting order breaking the sprite packer 2023-10-08 12:26:36 +11:00
b5c8c45769 fp: Add a basic data plan visualisation 2023-10-06 21:48:05 +11:00
45d981099c fp: Add building selector UI 2023-10-05 23:09:39 +11:00
efaf2ac1cc fp: Introduce building zones 2023-10-02 23:41:08 +11:00
3efa397d1d fp: Add rudimentary build mode 2023-10-02 22:38:36 +11:00
f258886d68 fp: Get camera fix 2023-10-01 14:38:31 +11:00
e5282f7706 fp: Render debug hover text on new lines manually 2023-10-01 12:10:27 +11:00
015ae9d82b fp: Cap the camera to the map, redo clinger assets 2023-09-30 22:27:25 +10:00
1a1281e37d fp: Use tely multiple audio streams 2023-09-30 21:24:21 +10:00
fe06bdfe19 fp: Use tely audio for queueing sounds 2023-09-30 20:14:42 +10:00
7e9ad29be3 fp: Fix up submodule 2023-09-30 19:38:02 +10:00
1c6037bbaa fp: Park rotation work 2023-09-30 17:49:49 +10:00
e467abf922 fp: Add a simplified swarming algorithm 2023-09-30 16:11:39 +10:00
a9fba6f01d fp: Smoochie attack on aggro, add heart anim on attack 2023-09-26 23:58:48 +10:00
dcf47a106a fp: Add an aggro flag on terry 2023-09-25 23:06:39 +10:00
677486e094 fp: Use animated sprites, use ms for animation duration 2023-09-24 23:08:30 +10:00
468c9995bd fp: Remove action to anim mapping 2023-09-24 21:54:08 +10:00
3745b0c6bc tely: Decouple entity from sprite sheet 2023-09-24 15:51:41 +10:00
aa75118996 tely: Fix assets by resizing to 25% 2023-09-24 15:50:08 +10:00
3f33b015ab tely/asset: Add new sprite packer spec file support 2023-09-24 11:34:04 +10:00
7ed151edd1 build: Fix rebase 2023-09-23 21:28:17 +10:00
1ff0daba4a tely: Add idle animation for the player 2023-09-23 21:21:08 +10:00
38410073cf fp: Add mob spawner and profiling metrics 2023-09-23 16:42:22 +10:00
eceb4a3a21 fp: Add base walls 2023-09-23 15:44:37 +10:00
7d33baab4f fp: Make path finding consider non-traversables 2023-09-23 13:30:54 +10:00
8db9182fd9 fp: Render info text with RFUI 2023-09-20 23:35:38 +10:00
528a79548b fp: Use improved binary search 2023-09-20 00:21:05 +10:00
12e6e5d6f1 fp: Wire up attack chaining 2023-09-18 23:00:30 +10:00
3e31d0ef69 fp: Use new insert API for containers 2023-09-18 21:46:42 +10:00
f60099e7a3 fp: Start decoupling action from animation 2023-09-18 00:12:58 +10:00
bda508d291 fp: Use the chunk pool from the platform 2023-09-17 20:53:13 +10:00
21080d65f0 git: Re-add TELY as submodule 2023-09-17 18:24:33 +10:00
949c829dca fp: Add stalking of the hero using A* 2023-09-17 00:37:26 +10:00
31e6547d47 Start working on A* 2023-09-16 19:47:59 +10:00
eb8fa0604e fpona: Add tile coordinates 2023-09-16 19:06:16 +10:00
e7641fa9a9 fpona: Add equations of motion 2023-09-16 17:32:25 +10:00