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efaf2ac1cc
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fp: Introduce building zones
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2023-10-02 23:41:08 +11:00 |
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3efa397d1d
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fp: Add rudimentary build mode
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2023-10-02 22:38:36 +11:00 |
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20da505f2e
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fp: Add waves to mob spawner
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2023-10-02 08:42:23 +11:00 |
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4212fe8452
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fp: Re-add phasing behaviour on terry dash
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2023-10-01 23:22:18 +11:00 |
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be88c34439
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fp: Add hitboxes to buildings, fix collision detection skipping detections
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2023-10-01 22:16:49 +11:00 |
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c5a76e6b97
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fp: Add walls to avoid going OOB
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2023-10-01 21:15:05 +11:00 |
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4f4868efb0
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Make transition functions more robust
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2023-10-01 17:56:06 +11:00 |
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00365ec86f
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fp: Add cooldowns to attacks
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2023-10-01 17:56:04 +11:00 |
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dce637d804
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fp: Integrate new merchants
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2023-10-01 17:50:32 +11:00 |
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abe646e0eb
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Add smoochie smooch
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2023-10-01 05:59:31 +00:00 |
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3de7109c03
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fp: Resize the assets appropriately reducing start up time
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2023-10-01 16:55:48 +11:00 |
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dc657ae1c3
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fp: Tweak hitbox of heart
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2023-10-01 16:20:05 +11:00 |
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0234d34673
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fp: Load heart & remove aggro when terry distances himself
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2023-10-01 16:11:08 +11:00 |
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f258886d68
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fp: Get camera fix
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2023-10-01 14:38:31 +11:00 |
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e5282f7706
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fp: Render debug hover text on new lines manually
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2023-10-01 12:10:27 +11:00 |
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47cf075c3b
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fp: Add spawning on all 3 lanes
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2023-09-30 23:24:04 +10:00 |
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015ae9d82b
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fp: Cap the camera to the map, redo clinger assets
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2023-09-30 22:27:25 +10:00 |
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8301bdb86c
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fp: Affix the camera to the clicked entity
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2023-09-30 21:36:27 +10:00 |
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1a1281e37d
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fp: Use tely multiple audio streams
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2023-09-30 21:24:21 +10:00 |
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fe06bdfe19
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fp: Use tely audio for queueing sounds
|
2023-09-30 20:14:42 +10:00 |
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|
7e9ad29be3
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fp: Fix up submodule
|
2023-09-30 19:38:02 +10:00 |
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ab9f0df551
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Merge remote-tracking branch 'origin/audio'
|
2023-09-30 19:37:35 +10:00 |
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b19c838e8a
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tely: Add volume calculation to sample buffer in mixer
|
2023-09-30 19:17:51 +10:00 |
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|
eb90d7dbfa
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fp: Integrate map
|
2023-09-30 19:14:35 +10:00 |
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403051e540
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Play multiple audio files
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2023-09-30 19:09:15 +10:00 |
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d48db90783
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fp: Disable spazzing buildings
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2023-09-30 17:50:57 +10:00 |
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1c6037bbaa
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fp: Park rotation work
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2023-09-30 17:49:49 +10:00 |
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fbf94b12b9
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fp: Slow patron after club terry
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2023-09-30 16:51:59 +10:00 |
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e467abf922
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fp: Add a simplified swarming algorithm
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2023-09-30 16:11:39 +10:00 |
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a35cb8d2a6
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fp: Start drafting up swarming of buildings
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2023-09-29 22:44:27 +10:00 |
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|
158fcb12fe
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fp: Add mobbing behaviour to surround club terry
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2023-09-29 21:42:27 +10:00 |
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|
378ef2959b
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fp: Load the club terry assets
|
2023-09-29 17:42:58 +10:00 |
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|
0c68aef519
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fp: Increase the spawn cap to 128
|
2023-09-29 17:04:55 +10:00 |
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|
f8e0af730f
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fp: Make mobs attack in the direction of terry
|
2023-09-29 16:53:20 +10:00 |
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|
d3462f8dc9
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fp: Use same attack pattern for Smoochie+Terry as Clinger
|
2023-09-29 16:17:55 +10:00 |
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|
2aa3a9568b
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fp: Add collide rules in move entity
|
2023-09-29 15:58:03 +10:00 |
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|
4842bd32f9
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fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback
|
2023-09-29 15:44:02 +10:00 |
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|
543e759682
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fp: Separate entity input from update
|
2023-09-29 15:28:11 +10:00 |
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|
70b1596bb9
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fp: Merge duplicate attack loops
|
2023-09-29 15:18:38 +10:00 |
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|
4bbe4787a5
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fp: Rename entity file
|
2023-09-29 15:11:54 +10:00 |
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|
3829a2bdc9
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fp: First draft swarming on entity
|
2023-09-29 14:50:40 +10:00 |
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|
9fde0594e1
|
Add guard asserts for attack, Add death animations
|
2023-09-28 21:38:26 +10:00 |
|
|
44014a8add
|
Add comments to make it clearer what's going on
|
2023-09-28 00:13:44 +00:00 |
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|
d85fbe95fa
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fp: Integrate clinger as a spawnable mob
|
2023-09-27 14:47:27 +10:00 |
|
|
ffb2ec3ea3
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fp: Orient sprite in direction of velocity
|
2023-09-27 00:09:14 +10:00 |
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|
a9fba6f01d
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fp: Smoochie attack on aggro, add heart anim on attack
|
2023-09-26 23:58:48 +10:00 |
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|
5e441e1a13
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Add hp, Add attack collision detection, Add destroy on death
|
2023-09-26 12:42:59 +00:00 |
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|
589d56dd82
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fp: Invert the move-ability flag on entity type check
|
2023-09-26 21:44:02 +10:00 |
|
|
7a2bebf3c3
|
fp: Use meters for calculations
|
2023-09-26 00:07:39 +10:00 |
|
|
dcf47a106a
|
fp: Add an aggro flag on terry
|
2023-09-25 23:06:39 +10:00 |
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