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11cab9a726
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fp: Restore spawn cap
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2023-10-07 17:56:20 +11:00 |
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4cb9ad4f39
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fp: Fix attack boxes persisting and decrement health
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2023-10-07 17:55:34 +11:00 |
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19f8649870
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fp: Add terry ghosting
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2023-10-07 15:29:56 +11:00 |
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fd0612ac1c
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fp: Add inventory and consume coins on building purchase
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2023-10-07 15:04:37 +11:00 |
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4628731bef
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fp: Hook up the buildings to the merchant UI
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2023-10-07 12:21:31 +11:00 |
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d5ceea9c94
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fp: Mock up the buy trigger anim and logic
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2023-10-06 23:55:57 +11:00 |
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09a83e3bfd
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fp: Render a $ amount on the merchant menu
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2023-10-06 23:30:09 +11:00 |
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fe4095b6bb
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fp: Add a pop-up merchant menu and key bindings text
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2023-10-06 23:16:55 +11:00 |
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a591254d5b
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fp: Collect coins on entity defeat
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2023-10-06 21:57:34 +11:00 |
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b5c8c45769
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fp: Add a basic data plan visualisation
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2023-10-06 21:48:05 +11:00 |
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cfb4106948
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fp: Disable collision on mobs when they have experienced the building
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2023-10-06 21:01:54 +11:00 |
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1bbae2a191
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fp: Fix missing collision override on catfish
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2023-10-06 20:51:15 +11:00 |
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57a09d6f9a
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fp: Make the building behaviours generic and work across multiple buildings
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2023-10-06 20:48:20 +11:00 |
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bfe2fef528
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fp: Tone down scanline effect
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2023-10-06 19:57:59 +11:00 |
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85603bda2a
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fp: Add scanlines for A E S T H E T I C S, Add increasing enemy health for waves
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2023-10-06 19:52:15 +11:00 |
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45d981099c
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fp: Add building selector UI
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2023-10-05 23:09:39 +11:00 |
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4bcbc61721
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fp: Hide debug UI behind a flag
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2023-10-05 21:30:56 +11:00 |
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5f8344ddda
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fp: Add projectile attack
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2023-10-05 21:10:50 +11:00 |
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aed29a9f50
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fp: Spawn catfish
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2023-10-04 23:50:31 +11:00 |
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0e22b49271
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fp: Add new assets to data folder
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2023-10-04 22:55:22 +11:00 |
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760da9d39f
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fp: Only allow buildings to be placed in build zones
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2023-10-03 21:05:16 +11:00 |
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efaf2ac1cc
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fp: Introduce building zones
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2023-10-02 23:41:08 +11:00 |
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3efa397d1d
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fp: Add rudimentary build mode
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2023-10-02 22:38:36 +11:00 |
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20da505f2e
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fp: Add waves to mob spawner
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2023-10-02 08:42:23 +11:00 |
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4212fe8452
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fp: Re-add phasing behaviour on terry dash
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2023-10-01 23:22:18 +11:00 |
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be88c34439
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fp: Add hitboxes to buildings, fix collision detection skipping detections
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2023-10-01 22:16:49 +11:00 |
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c5a76e6b97
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fp: Add walls to avoid going OOB
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2023-10-01 21:15:05 +11:00 |
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4f4868efb0
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Make transition functions more robust
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2023-10-01 17:56:06 +11:00 |
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00365ec86f
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fp: Add cooldowns to attacks
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2023-10-01 17:56:04 +11:00 |
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dce637d804
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fp: Integrate new merchants
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2023-10-01 17:50:32 +11:00 |
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abe646e0eb
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Add smoochie smooch
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2023-10-01 05:59:31 +00:00 |
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3de7109c03
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fp: Resize the assets appropriately reducing start up time
|
2023-10-01 16:55:48 +11:00 |
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dc657ae1c3
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fp: Tweak hitbox of heart
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2023-10-01 16:20:05 +11:00 |
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0234d34673
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fp: Load heart & remove aggro when terry distances himself
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2023-10-01 16:11:08 +11:00 |
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f258886d68
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fp: Get camera fix
|
2023-10-01 14:38:31 +11:00 |
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e5282f7706
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fp: Render debug hover text on new lines manually
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2023-10-01 12:10:27 +11:00 |
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47cf075c3b
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fp: Add spawning on all 3 lanes
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2023-09-30 23:24:04 +10:00 |
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015ae9d82b
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fp: Cap the camera to the map, redo clinger assets
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2023-09-30 22:27:25 +10:00 |
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8301bdb86c
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fp: Affix the camera to the clicked entity
|
2023-09-30 21:36:27 +10:00 |
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1a1281e37d
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fp: Use tely multiple audio streams
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2023-09-30 21:24:21 +10:00 |
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fe06bdfe19
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fp: Use tely audio for queueing sounds
|
2023-09-30 20:14:42 +10:00 |
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7e9ad29be3
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fp: Fix up submodule
|
2023-09-30 19:38:02 +10:00 |
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|
ab9f0df551
|
Merge remote-tracking branch 'origin/audio'
|
2023-09-30 19:37:35 +10:00 |
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b19c838e8a
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tely: Add volume calculation to sample buffer in mixer
|
2023-09-30 19:17:51 +10:00 |
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|
eb90d7dbfa
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fp: Integrate map
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2023-09-30 19:14:35 +10:00 |
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|
403051e540
|
Play multiple audio files
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2023-09-30 19:09:15 +10:00 |
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d48db90783
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fp: Disable spazzing buildings
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2023-09-30 17:50:57 +10:00 |
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1c6037bbaa
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fp: Park rotation work
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2023-09-30 17:49:49 +10:00 |
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|
fbf94b12b9
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fp: Slow patron after club terry
|
2023-09-30 16:51:59 +10:00 |
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e467abf922
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fp: Add a simplified swarming algorithm
|
2023-09-30 16:11:39 +10:00 |
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