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0030275bc9
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fp: Make the website prettier, set the tab title
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2023-10-17 12:30:16 +11:00 |
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ba9014756b
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fp: Add billboards, fix terry attack scale, optimise atlas size and packaged audio
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2023-10-17 00:35:41 +11:00 |
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2d509d15d3
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fp: Build web in non-debug mode
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2023-10-16 21:54:34 +11:00 |
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84314221b8
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fp: Change strafe to L, browsers respond to spacebar by scrolling the page ...
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2023-10-16 15:51:21 +11:00 |
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173a487d22
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fp: Fix lines being MIN-ed to 1.f
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2023-10-15 22:51:23 +11:00 |
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dca59a1241
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fp: Various camera fixes for varying window sizes
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2023-10-15 22:48:53 +11:00 |
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9b1e40a368
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fp: Fix scanlines
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2023-10-15 21:02:28 +11:00 |
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53500ed4e2
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fp: Various tweaks to get web target working
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2023-10-15 19:04:58 +11:00 |
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ac898aec6a
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fp: Get closer to supporting web deployment
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2023-10-15 01:31:33 +11:00 |
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418599451d
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fp: Prepare for emscripten (web) support
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2023-10-14 17:21:23 +11:00 |
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6cee1f56df
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fp: Fix black being interpreted as blue
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2023-10-14 11:21:09 +11:00 |
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a7de66b2f8
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fp: Add new map and intro screen
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2023-10-13 00:05:41 +11:00 |
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c63bdcacb4
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fp: Migrate to custom build script
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2023-10-12 22:20:29 +11:00 |
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e281aa5b39
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fp: Improve the CPP build script
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2023-10-12 00:04:01 +11:00 |
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1ea15d00e0
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fp: Add non hot-reload build
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2023-10-10 23:00:35 +11:00 |
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169170945b
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fp: Add queueing x3 mobs at buildings
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2023-10-10 00:07:30 +11:00 |
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81b3fc5c5d
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fp: Add pause screen
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2023-10-09 21:35:51 +11:00 |
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25736461fb
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fp: Add game over sequence
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2023-10-08 19:05:56 +11:00 |
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1889b9f9c5
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fp: Wire up game reset
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2023-10-08 16:46:44 +11:00 |
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b6f589a8dc
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fp: Fix natural sorting order breaking the sprite packer
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2023-10-08 12:26:36 +11:00 |
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b5c8c45769
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fp: Add a basic data plan visualisation
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2023-10-06 21:48:05 +11:00 |
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45d981099c
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fp: Add building selector UI
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2023-10-05 23:09:39 +11:00 |
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efaf2ac1cc
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fp: Introduce building zones
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2023-10-02 23:41:08 +11:00 |
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3efa397d1d
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fp: Add rudimentary build mode
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2023-10-02 22:38:36 +11:00 |
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f258886d68
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fp: Get camera fix
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2023-10-01 14:38:31 +11:00 |
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e5282f7706
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fp: Render debug hover text on new lines manually
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2023-10-01 12:10:27 +11:00 |
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015ae9d82b
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fp: Cap the camera to the map, redo clinger assets
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2023-09-30 22:27:25 +10:00 |
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1a1281e37d
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fp: Use tely multiple audio streams
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2023-09-30 21:24:21 +10:00 |
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fe06bdfe19
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fp: Use tely audio for queueing sounds
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2023-09-30 20:14:42 +10:00 |
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7e9ad29be3
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fp: Fix up submodule
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2023-09-30 19:38:02 +10:00 |
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1c6037bbaa
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fp: Park rotation work
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2023-09-30 17:49:49 +10:00 |
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e467abf922
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fp: Add a simplified swarming algorithm
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2023-09-30 16:11:39 +10:00 |
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a9fba6f01d
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fp: Smoochie attack on aggro, add heart anim on attack
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2023-09-26 23:58:48 +10:00 |
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dcf47a106a
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fp: Add an aggro flag on terry
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2023-09-25 23:06:39 +10:00 |
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677486e094
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fp: Use animated sprites, use ms for animation duration
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2023-09-24 23:08:30 +10:00 |
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468c9995bd
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fp: Remove action to anim mapping
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2023-09-24 21:54:08 +10:00 |
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3745b0c6bc
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tely: Decouple entity from sprite sheet
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2023-09-24 15:51:41 +10:00 |
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aa75118996
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tely: Fix assets by resizing to 25%
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2023-09-24 15:50:08 +10:00 |
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3f33b015ab
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tely/asset: Add new sprite packer spec file support
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2023-09-24 11:34:04 +10:00 |
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7ed151edd1
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build: Fix rebase
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2023-09-23 21:28:17 +10:00 |
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1ff0daba4a
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tely: Add idle animation for the player
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2023-09-23 21:21:08 +10:00 |
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38410073cf
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fp: Add mob spawner and profiling metrics
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2023-09-23 16:42:22 +10:00 |
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eceb4a3a21
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fp: Add base walls
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2023-09-23 15:44:37 +10:00 |
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7d33baab4f
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fp: Make path finding consider non-traversables
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2023-09-23 13:30:54 +10:00 |
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8db9182fd9
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fp: Render info text with RFUI
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2023-09-20 23:35:38 +10:00 |
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528a79548b
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fp: Use improved binary search
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2023-09-20 00:21:05 +10:00 |
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|
12e6e5d6f1
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fp: Wire up attack chaining
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2023-09-18 23:00:30 +10:00 |
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3e31d0ef69
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fp: Use new insert API for containers
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2023-09-18 21:46:42 +10:00 |
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f60099e7a3
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fp: Start decoupling action from animation
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2023-09-18 00:12:58 +10:00 |
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bda508d291
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fp: Use the chunk pool from the platform
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2023-09-17 20:53:13 +10:00 |
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