build: Fix emscripten build using MSVC style flags
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@ -538,7 +538,7 @@ int main(int argc, char const **argv)
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// NOTE: Setup build context ===========================================================
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Dqn_FArray32<Dqn_Str8> emscripten_obj_files = {};
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Dqn_CPPBuildContext raylib_emscripten_build_context = {};
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raylib_emscripten_build_context.flags_style = flags_style;
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raylib_emscripten_build_context.flags_style = Dqn_CPPBuildFlagsStyle_GCC;
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for (Dqn_Str8 base_file : raylib_base_files) {
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Dqn_Str8 file_stem = Dqn_Str8_FileNameNoExtension(base_file);
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@ -669,16 +669,20 @@ int main(int argc, char const **argv)
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}
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// NOTE: Compile with emcc =============================================================
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Dqn_CPPBuildContext build_context = {};
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build_context.compile_file_obj_suffix = DQN_CPP_BUILD_OBJ_SUFFIX_O;
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build_context.compile_files = Dqn_Slice_InitCArray(scratch.arena, {
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Dqn_CPPBuildCompileFile{{}, {}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/feely_pona_unity.cpp", DQN_STR_FMT(code_dir)) },
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});
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Dqn_Str8 output_name = DQN_STR8("Terry_Cherry");
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Dqn_CPPBuildCompileFile build_file = {};
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build_file.prefix_flags = Dqn_Slice_InitCArray(scratch.arena, {DQN_STR8("-xc++")});
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build_file.suffix_flags = Dqn_Slice_InitCArray(scratch.arena, {DQN_STR8("-xnone")});
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build_file.input_file_path = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/feely_pona_unity.cpp", DQN_STR_FMT(code_dir));
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build_file.output_file_path = Dqn_Str8_InitF(scratch.allocator, "%.*s.html", DQN_STR_FMT(output_name));
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Dqn_CPPBuildContext build_context = {};
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build_context.flags_style = Dqn_CPPBuildFlagsStyle_GCC;
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build_context.compile_file_obj_suffix = DQN_CPP_BUILD_OBJ_SUFFIX_O;
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build_context.compile_files = Dqn_Slice_Init(&build_file, 1);
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Dqn_Str8 output_name = DQN_STR8("Terry_Cherry");
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Dqn_FArray32<Dqn_Str8> compile_flags = Dqn_FArray_InitCArray<Dqn_Str8, 32>({
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DQN_STR8("cmd"), DQN_STR8("/C"), DQN_STR8("emcc.bat"),
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DQN_STR8("-o"), Dqn_Str8_InitF(scratch.allocator, "%.*s.html", DQN_STR_FMT(output_name)),
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DQN_STR8("-Wall"),
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DQN_STR8("--shell-file"), html_shell_path,
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/%.*s", DQN_STR_FMT(build_dir), DQN_STR_FMT(raylib_emscripten_lib_name)),
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