2023-10-04T22:18:10Z - 2024-10-04T22:18:10Z
Overview
3 Pull requests merged by 1 user
Merged
#30 fp: Double heart health, Add trauma multiplier to heart
Merged
#29 Drunk patrons cannot attend the club again
Merged
#28 fp: Add better price and spawn balancing
16 Issues closed from 1 user
Closed
#20 [BUILDINGS] Repair mechanic
Closed
#19 [BUILDINGS] Can get destroyed
Closed
#18 [UI] Health bars (buildings, terry, enemies)
Closed
#17 [BUILDINGS] Have health
Closed
#16 [AI] Queue up outside building
Closed
#15 [AI] Attack side buildings in base before going to heart
Closed
#24 [TERRY] Have terry die and become a ghost for 30s
Closed
#23 [WAVES] Safe timer after wave completion
Closed
#22 [WAVES] Create mechanism to allow waves of enemies
Closed
#21 [WAVES] Enemies increase attack speed & damage
Closed
#14 [MERCHANTS] Dialogue for merchants
Closed
#12 [MERCHANTS] Buying things from merchants
Closed
#13 [MERCHANTS] Money system
Closed
#11 [UI] Data bars (for ranged attacks, e.g. a phone plan for GiB)
Closed
#8 [ABILITIES] Ghosting/phasing
Closed
#9 [ABILITIES] Range attack
1 Unresolved Conversation
Open
#26
Priority List