2023-10-04T22:18:10Z - 2024-10-04T22:18:10Z

Overview

3 Active Pull Requests
16 Active Issues
Excluding merges, 2 authors have pushed 164 commits to main and 168 commits to all branches. On main, 416 files have changed and there have been 15785 additions and 10414 deletions.

3 Pull requests merged by 1 user

Merged #30 fp: Double heart health, Add trauma multiplier to heart 2023-10-26 00:14:44 +00:00

Merged #29 Drunk patrons cannot attend the club again 2023-10-12 03:21:32 +00:00

Merged #28 fp: Add better price and spawn balancing 2023-10-09 02:30:35 +00:00

16 Issues closed from 1 user

Closed #20 [BUILDINGS] Repair mechanic 2023-10-17 11:14:38 +00:00

Closed #19 [BUILDINGS] Can get destroyed 2023-10-17 11:14:31 +00:00

Closed #18 [UI] Health bars (buildings, terry, enemies) 2023-10-17 11:14:24 +00:00

Closed #17 [BUILDINGS] Have health 2023-10-17 11:14:06 +00:00

Closed #16 [AI] Queue up outside building 2023-10-17 11:13:52 +00:00

Closed #15 [AI] Attack side buildings in base before going to heart 2023-10-17 11:13:41 +00:00

Closed #24 [TERRY] Have terry die and become a ghost for 30s 2023-10-08 23:14:56 +00:00

Closed #23 [WAVES] Safe timer after wave completion 2023-10-08 23:14:41 +00:00

Closed #22 [WAVES] Create mechanism to allow waves of enemies 2023-10-08 23:14:37 +00:00

Closed #21 [WAVES] Enemies increase attack speed & damage 2023-10-08 23:14:34 +00:00

Closed #14 [MERCHANTS] Dialogue for merchants 2023-10-08 23:14:18 +00:00

Closed #12 [MERCHANTS] Buying things from merchants 2023-10-07 04:08:02 +00:00

Closed #13 [MERCHANTS] Money system 2023-10-07 04:07:34 +00:00

Closed #11 [UI] Data bars (for ranged attacks, e.g. a phone plan for GiB) 2023-10-06 10:48:22 +00:00

Closed #8 [ABILITIES] Ghosting/phasing 2023-10-05 10:13:05 +00:00

Closed #9 [ABILITIES] Range attack 2023-10-05 10:12:11 +00:00

1 Unresolved Conversation

Open #26 Priority List 2023-10-17 11:15:34 +00:00