Move images and files into assets directory
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@@ -176,10 +176,10 @@
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<div class=divider style="margin-bottom: 0.5em"></div>
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<div>
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<div class=job-role style="border-color: #C16358">
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<p>2022 - CURR: C++ Senior Software Engineer, Agent Orientated Software <img class=favicon src="aos-favicon.ico"> (AI)</p>
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<p>2022 - CURR: C++ Senior Software Engineer, Agent Orientated Software <img class=favicon src="assets/aos-favicon.ico"> (AI)</p>
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</div>
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<div class=job-role style="border-color: #BEBF5E">
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<p>2020 - 2022: C++ Software Engineer, Agent Orientated Software <img class=favicon src="aos-favicon.ico"> (AI)</p>
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<p>2020 - 2022: C++ Software Engineer, Agent Orientated Software <img class=favicon src="assets/aos-favicon.ico"> (AI)</p>
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</div>
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<sub><i>C++17, CMake, Docker, DDS+Kafka (distribution), discrete event simulators (game engine-esque)</i></sub>
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<p>
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@@ -211,7 +211,7 @@
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</div>
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<div>
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<div class=job-role style="border-color: #8DBCA2">
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<p>2018 - 2020: C++ Software Engineer, Oxen <img class=favicon src="oxen-favicon-32x32.png"> (Blockchain)</p>
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<p>2018 - 2020: C++ Software Engineer, Oxen <img class=favicon src="assets/oxen-favicon-32x32.png"> (Blockchain)</p>
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</div>
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<sub><i>C++14, Boost, CMake, Docker, Android+Windows+Mac+Linux clients, Qt5, Monero Cryptonote & EPEE Levin P2P Protocol, Open Source Maintainer (Oxen), Libsodium (EC Cryptography)</i></sub>
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<p>
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@@ -256,7 +256,7 @@
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</div>
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<div>
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<div class=job-role style="border-color: #519A8B">
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<p>2017: C++ Intern Software Engineer, Wargaming Sydney <img class=favicon src="wargaming-favicon.ico"> (Game Dev)</p>
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<p>2017: C++ Intern Software Engineer, Wargaming Sydney <img class=favicon src="assets/wargaming-favicon.ico"> (Game Dev)</p>
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</div>
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<p>
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Game development company most popular for developing
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@@ -271,7 +271,7 @@
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</div>
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<div>
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<div class=job-role style="border-color: #DBAE55">
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<p>2014 - 2017: B. Computer Science, University of New South Wales <img class=favicon src="unsw-icon-192x192.png"></p>
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<p>2014 - 2017: B. Computer Science, University of New South Wales <img class=favicon src="assets/unsw-icon-192x192.png"></p>
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</div>
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<small>
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<ul class=citations>
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@@ -369,7 +369,7 @@
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<div class=job-role style="border-color: #519A8B">
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<p>2017: DTRenderer 3D Software rendering in C++ <a href="https://github.com/doy-lee/DTRenderer">github.com/doy-lee/DTRenderer</a></p>
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</div>
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<a href="img/projects_dtrenderer.gif"><img src="img/projects_dtrenderer.gif"></a>
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<a href="assets/projects_dtrenderer.gif"><img src="assets/projects_dtrenderer.gif"></a>
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<p>
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DTRenderer is an attempt to build a simple software
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renderer from the ground up. The main goal is to build
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@@ -398,9 +398,9 @@
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<p>2017: Math Masher Math game for mobile <a href="luneaustralia/">doylet.dev/luneaustralia</a></p>
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</div>
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<div class=row>
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<a href="img/projects_math_masher_screen_1.png"><img src="img/projects_math_masher_screen_1.jpg"></a>
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<a href="img/projects_math_masher_screen_2.png"><img src="img/projects_math_masher_screen_2.jpg"></a>
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<a href="img/projects_math_masher_screen_3.png"><img src="img/projects_math_masher_screen_3.jpg"></a>
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<a href="assets/projects_math_masher_screen_1.png"><img src="assets/projects_math_masher_screen_1.jpg"></a>
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<a href="assets/projects_math_masher_screen_2.png"><img src="assets/projects_math_masher_screen_2.jpg"></a>
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<a href="assets/projects_math_masher_screen_3.png"><img src="assets/projects_math_masher_screen_3.jpg"></a>
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</div>
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<p>
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Math Masher is a cross-platform mobile app that aims to
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@@ -429,8 +429,8 @@
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<p>2017: DCHIP8 Chip8 interpreter <a href="https://github.com/doy-lee/dchip-8">github.com/doy-lee/dchip-8</a></p>
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</div>
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<div class="row">
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<a href="img/projects_dchip8_screen_1.png"><img src="img/projects_dchip8_screen_1.png"></a>
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<a href="img/projects_dchip8_screen_2.png"><img src="img/projects_dchip8_screen_2.png"></a>
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<a href="assets/projects_dchip8_screen_1.png"><img src="assets/projects_dchip8_screen_1.png"></a>
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<a href="assets/projects_dchip8_screen_2.png"><img src="assets/projects_dchip8_screen_2.png"></a>
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</div>
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<p>
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DCHIP8 aims to emulate the CHIP8 architecture to better
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@@ -454,8 +454,8 @@
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<p>2016: Dengine 2D engine for asteroids <a href="https://github.com/doy-lee/dengine">github.com/doy-lee/dengine</a></p>
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</div>
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<div class="row">
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<a href="img/projects_dengine_screen_1.png"><img src="img/projects_dengine_screen_1.png"></a>
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<a href="img/projects_dengine_demo.gif"><img src="img/projects_dengine_demo.gif"></a>
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<a href="assets/projects_dengine_screen_1.png"><img src="assets/projects_dengine_screen_1.png"></a>
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<a href="assets/projects_dengine_demo.gif"><img src="assets/projects_dengine_demo.gif"></a>
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</div>
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<p>
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Dengine is a solo project, 2D game engine developed with
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