Dqn/Data/DqnInspect_TestDataGenerated.cpp

235 lines
7.5 KiB
C++

// This is an auto generated file using Dqn_Inspect
//
// ..\Data\DqnInspect_TestData.h
//
#ifndef DQN_INSPECT_DQNINSPECT_TESTDATA_H
#define DQN_INSPECT_DQNINSPECT_TESTDATA_H
char const *DqnInspect_OpenGLShader_Strings[] = {"Invalid", "Rect", "Text", "Count", };
char const *DqnInspect_EnumString(OpenGLShader val)
{
if (val == OpenGLShader::Invalid) return DqnInspect_OpenGLShader_Strings[0]; // "Invalid"
if (val == OpenGLShader::Rect) return DqnInspect_OpenGLShader_Strings[1]; // "Rect"
if (val == OpenGLShader::Text) return DqnInspect_OpenGLShader_Strings[2]; // "Text"
if (val == OpenGLShader::Count) return DqnInspect_OpenGLShader_Strings[3]; // "Count"
return nullptr;
}
char const *DqnInspect_VertexShaderFilePathMetadata(OpenGLShader val)
{
if (val == OpenGLShader::Rect) return "Rect.vert";
if (val == OpenGLShader::Text) return "Text.vert";
return nullptr;
}
char const *DqnInspect_FragmentShaderFilePathMetadata(OpenGLShader val)
{
if (val == OpenGLShader::Rect) return "Rect.frag";
if (val == OpenGLShader::Text) return "Text.frag";
return nullptr;
}
DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_ebo_StructMemberMetadata[] =
{
{
DqnInspect_StructMemberMetadataType::String,
STR_AND_LEN("DisplayName"), STR_AND_LEN("Element Buffer Object"),
},
};
DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_vao_StructMemberMetadata[] =
{
{
DqnInspect_StructMemberMetadataType::String,
STR_AND_LEN("DisplayName"), STR_AND_LEN("Vertex Array Object"),
},
{
DqnInspect_StructMemberMetadataType::String,
STR_AND_LEN("OpenGLVersion"), STR_AND_LEN("330"),
},
};
DqnInspect_StructMemberMetadata const DqnInspect_OpenGLState_draw_color_StructMemberMetadata[] =
{
{
DqnInspect_StructMemberMetadataType::String,
STR_AND_LEN("DisplayName"), STR_AND_LEN("HelloWorld"),
},
};
DqnInspect_StructMember const DqnInspect_OpenGLState_StructMembers[] =
{
{
STR_AND_LEN("Array"), STR_AND_LEN("lights"),
STR_AND_LEN("V3, 3"), // template_expr
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("Array"), STR_AND_LEN("camera_matrixes"),
STR_AND_LEN("V4, 3"), // template_expr
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("char"), STR_AND_LEN("bitmaps"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
2 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("shaders"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("void"), STR_AND_LEN("win32_handle"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("ebo"),
nullptr, 0, // template_expr and template_expr_len
DqnInspect_OpenGLState_ebo_StructMemberMetadata, 1,
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("vbo"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("vao"),
nullptr, 0, // template_expr and template_expr_len
DqnInspect_OpenGLState_vao_StructMemberMetadata, 2,
0 // array_dimensions
},
{
STR_AND_LEN("V4"), STR_AND_LEN("draw_color"),
nullptr, 0, // template_expr and template_expr_len
DqnInspect_OpenGLState_draw_color_StructMemberMetadata, 1,
0 // array_dimensions
},
{
STR_AND_LEN("V3"), STR_AND_LEN("lighting_ambient_coeff"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("draw_call_count"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("const"), STR_AND_LEN("int"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("const"), STR_AND_LEN("a"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("b"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("c"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("d"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("e"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("const"), STR_AND_LEN("int"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("g"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("h"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("i"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("j"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
9 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("k"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
0 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("l"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
6 // array_dimensions
},
{
STR_AND_LEN("int"), STR_AND_LEN("m"),
nullptr, 0, // template_expr and template_expr_len
nullptr, 0, // metadata and metadata_len
1 // array_dimensions
},
};
DqnInspect_Struct const DqnInspect_OpenGLState_Struct =
{
STR_AND_LEN("OpenGLState"),
DqnInspect_OpenGLState_StructMembers, // members
ARRAY_COUNT(DqnInspect_OpenGLState_StructMembers) // members_len
};
DqnInspect_Struct const *DqnInspect_GetStruct(OpenGLState const *val)
{
(void)val;
DqnInspect_Struct const *result = &DqnInspect_OpenGLState_Struct;
return result;
}
void RenderRect(V3 pos, V2 size = {}, char const *texture = nullptr, bool depth_test = false, int type = 1, char *user_msg = "Hello world");
#endif // DQN_INSPECT_DQNINSPECT_TESTDATA_H