Add macro for inspecting prototypes, fix string default val bug
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@ -222,6 +222,7 @@ DqnInspect_Struct const *DqnInspect_GetStruct(OpenGLState const *val)
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#define DQN_INSPECT
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#define DQN_INSPECT_META(...)
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#define DQN_INSPECT_GENERATE_PROTOTYPE(...)
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enum DqnInspect_StructMemberMetadataType { String, Int, Float };
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@ -1270,6 +1271,11 @@ void ParseCPPInspectPrototype(CPPTokeniser *tokeniser)
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token = CPPTokeniser_NextToken(tokeniser);
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char *default_param_start = token.str;
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// NOTE(doyle): Include the quotes in the param value
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CPPToken prev_token = CPPTokeniser_PrevToken(tokeniser);
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if (prev_token.type == CPPTokenType::String)
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default_param_start--;
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SkipFunctionParam(tokeniser);
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CPPToken peek_token = CPPTokeniser_PeekToken(tokeniser);
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if (peek_token.type != CPPTokenType::Comma && peek_token.type != CPPTokenType::CloseParen)
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@ -1591,6 +1597,8 @@ int main(int argc, char *argv[])
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file_include_contents_hash_define_len = extracted_file_name_len;
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}
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if (mode == InspectMode::Code)
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{
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fprintf(output_file,
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"//\n"
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"// %s\n"
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@ -1610,6 +1618,24 @@ int main(int argc, char *argv[])
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file_include_contents_hash_define_len,
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file_include_contents_hash_define
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);
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}
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else
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{
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fprintf(output_file,
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"//\n"
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"// %s\n"
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"//\n"
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"\n"
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"#ifndef DQN_INSPECT_%.*s\n"
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"#define DQN_INSPECT_%.*s\n"
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"\n",
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file_name,
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file_include_contents_hash_define_len,
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file_include_contents_hash_define,
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file_include_contents_hash_define_len,
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file_include_contents_hash_define
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);
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}
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CPPTokeniser tokeniser = {};
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tokeniser.spaces_per_indent = 4;
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@ -1697,6 +1723,8 @@ int main(int argc, char *argv[])
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break;
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}
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if (mode == InspectMode::Code)
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{
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fprintf(output_file,
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"\n#undef ARRAY_COUNT\n"
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"#undef CHAR_COUNT\n"
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@ -1705,6 +1733,14 @@ int main(int argc, char *argv[])
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file_include_contents_hash_define_len,
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file_include_contents_hash_define);
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}
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else
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{
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fprintf(output_file,
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"\n#endif // DQN_INSPECT_%.*s\n\n",
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file_include_contents_hash_define_len,
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file_include_contents_hash_define);
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}
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}
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fclose(output_file);
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@ -7,11 +7,6 @@
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#ifndef DQN_INSPECT_DQNINSPECT_TESTDATA_H
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#define DQN_INSPECT_DQNINSPECT_TESTDATA_H
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// NOTE: These macros are undefined at the end of the file so to not pollute namespace
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#define ARRAY_COUNT(array) sizeof(array)/sizeof((array)[0])
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#define CHAR_COUNT(str) (ARRAY_COUNT(str) - 1)
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#define STR_AND_LEN(str) str, CHAR_COUNT(str)
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char const *DqnInspect_OpenGLShader_Strings[] = {"Invalid", "Rect", "Text", "Count", };
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char const *DqnInspect_EnumString(OpenGLShader val)
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@ -233,10 +228,7 @@ DqnInspect_Struct const *DqnInspect_GetStruct(OpenGLState const *val)
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return result;
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}
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void RenderRect(V3 pos, V2 size = {}, char const *texture = nullptr, bool depth_test = false, int type = 1, char *user_msg = Hello world");
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void RenderRect(V3 pos, V2 size = {}, char const *texture = nullptr, bool depth_test = false, int type = 1, char *user_msg = "Hello world");
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#undef ARRAY_COUNT
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#undef CHAR_COUNT
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#undef STR_AND_LEN
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#endif // DQN_INSPECT_DQNINSPECT_TESTDATA_H
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