include
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Switch entity anims to use references to assets
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2016-07-19 03:47:32 +10:00 |
build.bat
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Complete port over to C, replace glm math lib
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2016-06-18 19:12:09 +10:00 |
Common.c
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Update debug data architecture and methods
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2016-07-09 20:46:04 +10:00 |
Debug.c
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Implement battle time bar attacking within range
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2016-07-18 22:02:47 +10:00 |
dengine.c
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Remove int v2 type, change V2i to cast i32 to f32
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2016-07-17 23:45:59 +10:00 |
Shader.c
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Create empty texture idea, change function scopes
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2016-07-16 17:15:03 +10:00 |