Asteroids built on a handmade engine for learning.
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Doyle Thai adb1aa83f3 Add mouse tracking, add null-texture gen function
Refactor the creation of the null-texture into a function. Used for
blitting rectangles that don't have any texture associated with it.
2016-08-04 18:46:46 +10:00
data Remove input dependency on GLFW in game code 2016-08-04 18:19:02 +10:00
extern Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
src Add mouse tracking, add null-texture gen function 2016-08-04 18:46:46 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Add entity attack audio cue 2016-07-28 22:17:32 +10:00
Dengine.vcxproj.filters Add entity attack audio cue 2016-07-28 22:17:32 +10:00