Asteroids built on a handmade engine for learning.
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Doyle Thai 8eb9068093 Add notion of rect struct and button rendering
Begin switching over to using Rect instead of V4s for rectangle operations
for added semantics of pos and size, instead of 2 coordinate points. There
    are more meaningful rectangle operations based on its position and
    size. By providing that upfront it's more intuitive and convenient
    than deducing size from subtracting two vector elements.
2016-08-04 19:42:35 +10:00
data Remove input dependency on GLFW in game code 2016-08-04 18:19:02 +10:00
extern Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
src Add notion of rect struct and button rendering 2016-08-04 19:42:35 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Add entity attack audio cue 2016-07-28 22:17:32 +10:00
Dengine.vcxproj.filters Add entity attack audio cue 2016-07-28 22:17:32 +10:00