Asteroids built on a handmade engine for learning.
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2016-06-18 02:01:43 +10:00
data Switch to sprite renderer 2016-06-09 15:49:03 +10:00
extern Add frame limiter, update glfw to 3.2 2016-06-17 03:00:11 +10:00
src Remove stdstring, use platform layer to open files 2016-06-18 02:01:43 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Build world model in engine 2016-06-17 00:14:58 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Remove stdstring, use platform layer to open files 2016-06-18 02:01:43 +10:00
Dengine.vcxproj.filters Remove stdstring, use platform layer to open files 2016-06-18 02:01:43 +10:00