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doylet
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Dengine
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doylet
54ecddad2f
Add function call counting to debug infrastructure
2016-07-09 20:59:54 +10:00
data
Allow color modulation of sprites, refactor renderer init
2016-07-09 16:08:03 +10:00
extern
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
src
Add function call counting to debug infrastructure
2016-07-09 20:59:54 +10:00
.clang-format
Port project over to C, some C++ left
2016-06-18 00:40:40 +10:00
.gitattributes
Initialise repo
2016-06-03 15:07:40 +10:00
.gitignore
Build world model in engine
2016-06-17 00:14:58 +10:00
Dengine.sln
Initialise repo
2016-06-03 15:07:40 +10:00
Dengine.vcxproj
Update debug data architecture and methods
2016-07-09 20:46:04 +10:00
Dengine.vcxproj.filters
Update debug data architecture and methods
2016-07-09 20:46:04 +10:00
S
Description
Asteroids built on a handmade engine for learning.
11
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0
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1
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C
98.9%
Batchfile
0.7%
GLSL
0.4%