This website requires JavaScript.
Explore
Help
Sign In
doylet
/
Dengine
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
32
Commits
2
Branches
0
Tags
26cec05ff08ec3e15cc01361298b082f40aa06f5
T
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
doylet
26cec05ff0
Applied const to more vars, change tile size to 64
2016-06-28 15:03:04 +10:00
data
Batch tiles to single vbo at render pass
2016-06-28 02:28:57 +10:00
extern
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
src
Applied const to more vars, change tile size to 64
2016-06-28 15:03:04 +10:00
.clang-format
Port project over to C, some C++ left
2016-06-18 00:40:40 +10:00
.gitattributes
Initialise repo
2016-06-03 15:07:40 +10:00
.gitignore
Build world model in engine
2016-06-17 00:14:58 +10:00
Dengine.sln
Initialise repo
2016-06-03 15:07:40 +10:00
Dengine.vcxproj
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
Dengine.vcxproj.filters
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
S
Description
Asteroids built on a handmade engine for learning.
11
MiB
0
Stars
1
Watchers
0
Forks
Languages
C
98.9%
Batchfile
0.7%
GLSL
0.4%