Asteroids built on a handmade engine for learning.
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Doyle Thai 1900de6a92 Create event queue and start sorting entity list
Use event queue to decouple audio playback from the battle system. Switch
back to using begin and end attack within the entity update loop for
conciseness.
2016-08-03 23:20:03 +10:00
data Add audio looping, simplify audio API 2016-07-27 22:50:14 +10:00
extern Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
src Create event queue and start sorting entity list 2016-08-03 23:20:03 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Basic audio with stb_vorbis decoding and openal 2016-07-25 22:10:50 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Add entity attack audio cue 2016-07-28 22:17:32 +10:00
Dengine.vcxproj.filters Add entity attack audio cue 2016-07-28 22:17:32 +10:00