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d8ee46611f
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Renderer calculates NDC coordinates from screen coords
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2016-06-29 20:44:35 +10:00 |
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76d6dfcf2f
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Change notation for dengine headers
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2016-06-28 16:00:03 +10:00 |
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f53325cc6a
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Batch tiles to single vbo at render pass
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2016-06-28 02:28:57 +10:00 |
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e638724c75
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Add tile grid and atlas concept to game
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2016-06-25 21:23:15 +10:00 |
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b7063963b8
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Add basic AABB collision detection
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2016-06-25 19:12:25 +10:00 |
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7acf36cd59
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Basic multi animation support, with walking transition
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2016-06-23 21:34:38 +10:00 |
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d44ddf9371
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Sprite switches direction, update vbo on render
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2016-06-19 00:34:20 +10:00 |
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753d700ca6
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Complete port over to C, replace glm math lib
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2016-06-18 19:12:09 +10:00 |
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