Change notation for dengine headers
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@@ -2,8 +2,9 @@
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#define STB_IMAGE_IMPLEMENTATION
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#include <STB/stb_image.h>
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#include <Dengine/Platform.h>
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#include <Dengine/AssetManager.h>
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#include "Dengine/Platform.h"
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#include "Dengine/AssetManager.h"
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GLOBAL_VAR AssetManager assetManager;
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Texture *asset_getTexture(const enum TexList type)
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