Add debug rendering, fix misaligned pos render bug

Rendering using a non-default quad specifies normalised coordinates
relative to the frame buffer size. Hence each render of these frames
should origin from (0,0) any other value is invalid.
This commit is contained in:
2016-07-08 02:45:37 +10:00
parent a04c43681d
commit 46629a489a
10 changed files with 210 additions and 111 deletions
+1
View File
@@ -121,6 +121,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\AssetManager.c" />
<ClCompile Include="src\Common.c" />
<ClCompile Include="src\dengine.c" />
<ClCompile Include="src\Platform.c" />
<ClCompile Include="src\Renderer.c" />