doylet opened issue doylet/feely_pona#25 2023-10-01 07:48:20 +00:00
[UI] Status effects icons/particles (slow-down, drunk)
doylet opened issue doylet/feely_pona#24 2023-10-01 07:48:14 +00:00
[TERRY] Have terry die and become a ghost for 30s
doylet opened issue doylet/feely_pona#23 2023-10-01 07:48:06 +00:00
[WAVES] Safe timer after wave completion
doylet opened issue doylet/feely_pona#22 2023-10-01 07:48:01 +00:00
[WAVES] Create mechanism to allow waves of enemies
doylet opened issue doylet/feely_pona#21 2023-10-01 07:47:56 +00:00
[WAVES] Enemies increase attack speed & damage
doylet opened issue doylet/feely_pona#20 2023-10-01 07:47:29 +00:00
[BUILDINGS] Repair mechanic
doylet opened issue doylet/feely_pona#19 2023-10-01 07:47:23 +00:00
[BUILDINGS] Can get destroyed
doylet opened issue doylet/feely_pona#18 2023-10-01 07:47:19 +00:00
[UI] Health bars (buildings, terry, enemies)
doylet opened issue doylet/feely_pona#17 2023-10-01 07:47:14 +00:00
[BUILDINGS] Have health
doylet opened issue doylet/feely_pona#16 2023-10-01 07:47:10 +00:00
[AI] Queue up outside building
doylet opened issue doylet/feely_pona#15 2023-10-01 07:47:04 +00:00
[AI] Attack side buildings in base before going to heart
doylet opened issue doylet/feely_pona#14 2023-10-01 07:46:53 +00:00
[MERCHANTS] Dialogue for merchants
doylet opened issue doylet/feely_pona#13 2023-10-01 07:46:48 +00:00
[MERCHANTS] Money system
doylet opened issue doylet/feely_pona#12 2023-10-01 07:46:40 +00:00
[MERCHANTS] Buying things from merchants
doylet opened issue doylet/feely_pona#11 2023-10-01 07:46:34 +00:00
[UI] Data bars (for ranged attacks, e.g. a phone plan for GiB)
doylet opened issue doylet/feely_pona#10 2023-10-01 07:46:08 +00:00
[ABILITIES] Placing buildings
doylet opened issue doylet/feely_pona#9 2023-10-01 07:45:54 +00:00
[ABILITIES] Range attack
doylet opened issue doylet/feely_pona#8 2023-10-01 07:45:33 +00:00
[ABILITIES] Ghosting/phasing
doylet closed pull request doylet/feely_pona#7 2023-10-01 06:57:14 +00:00
transition_function
doylet pushed to main at doylet/feely_pona 2023-10-01 06:57:04 +00:00
4f4868efb0 Make transition functions more robust
00365ec86f fp: Add cooldowns to attacks
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