.. |
adventurer-bow-sprites
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-hand-combat-sheet-sprites
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-run3-sword-sprites
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-v1.5-sprites
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
atlas
|
fp: Resize the assets appropriately reducing start up time
|
2023-10-01 16:55:48 +11:00 |
adventurer_by_rvros.txt
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-bow-sheet.png
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-bow.aseprite
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-hand-combat-sheet.png
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-run3-sword-sheet.png
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer-v1.5-sheet.png
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
adventurer.aseprite
|
git: Re-add binaries under LFS
|
2023-09-17 18:29:59 +10:00 |
atlas.png
|
fp: Resize the assets appropriately reducing start up time
|
2023-10-01 16:55:48 +11:00 |
atlas.txt
|
fp: Resize the assets appropriately reducing start up time
|
2023-10-01 16:55:48 +11:00 |
sprite_spec.txt
|
fp: Load heart & remove aggro when terry distances himself
|
2023-10-01 16:11:08 +11:00 |