// ================================================================================================= // NOTE(doyle): Work-around for clangd to correctly resolve symbols in unity // builds by providing symbol definition and prototypes by including this // mega-header in all files and using the "#pragma once" directive to // avoid multiple defined symbols when compiling the unity build itself. // // See: https://www.frogtoss.com/labs/clangd-with-unity-builds.html #pragma once // NOTE: DQN ======================================================================================= // NOTE: C-strings declared in a ternary cause global-buffer-overflow in // MSVC2022. // stb_sprintf assumes c-string literals are 4 byte aligned which is always // true, however, reading past the end of a string whose size is not a multiple // of 4 is UB causing ASAN to complain. #if defined(_MSC_VER) && !defined(__clang__) #define STBSP__ASAN __declspec(no_sanitize_address) #endif #define DQN_ASAN_POISON 0 #define DQN_ASAN_VET_POISON 1 #define DQN_ONLY_RECT #define DQN_ONLY_V2 #define DQN_ONLY_V3 #define DQN_ONLY_V4 #define DQN_ONLY_WIN #define DQN_ONLY_FARRAY #define DQN_ONLY_PROFILER #define DQN_ONLY_SLICE #define DQN_ONLY_LIST #define DQN_ONLY_VARRAY #define DQN_ONLY_DSMAP #define DQN_ONLY_FS #define _CRT_SECURE_NO_WARNINGS #define DQN_IMPLEMENTATION #include "External/tely/External/dqn/dqn.h" // NOTE: TELY ====================================================================================== DQN_MSVC_WARNING_DISABLE(4505) // warning C4505: unreferenced function with internal linkage has been removed #include "External/tely/tely_profile.h" #include "External/tely/tely_platform_input.h" #include "External/tely/tely_tools.h" #include "External/tely/tely_asset.h" #include "External/tely/tely_colour.h" #include "External/tely/tely_render.h" #include "External/tely/tely_audio.h" #include "External/tely/tely_platform.h" #include "External/tely/tely_ui.h" #include "External/tely/tely_rfui.h" #include "External/tely/tely_tools.cpp" #include "External/tely/tely_asset.cpp" #include "External/tely/tely_audio.cpp" #include "External/tely/tely_render.cpp" #include "External/tely/tely_platform_input.cpp" #include "External/tely/tely_ui.cpp" #include "External/tely/tely_rfui.cpp" // NOTE: feely_pona ================================================================================ #include "feely_pona.h" #include "feely_pona_stdlib.h" #include "feely_pona_entity.h" #include "feely_pona_game.h" #include "feely_pona_game.cpp" #include "feely_pona_entity_create.cpp" #include "feely_pona_misc.cpp" #include "feely_pona.cpp"