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57a09d6f9a
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fp: Make the building behaviours generic and work across multiple buildings
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2023-10-06 20:48:20 +11:00 |
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45d981099c
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fp: Add building selector UI
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2023-10-05 23:09:39 +11:00 |
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4bcbc61721
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fp: Hide debug UI behind a flag
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2023-10-05 21:30:56 +11:00 |
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5f8344ddda
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fp: Add projectile attack
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2023-10-05 21:10:50 +11:00 |
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760da9d39f
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fp: Only allow buildings to be placed in build zones
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2023-10-03 21:05:16 +11:00 |
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efaf2ac1cc
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fp: Introduce building zones
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2023-10-02 23:41:08 +11:00 |
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3efa397d1d
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fp: Add rudimentary build mode
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2023-10-02 22:38:36 +11:00 |
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20da505f2e
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fp: Add waves to mob spawner
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2023-10-02 08:42:23 +11:00 |
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00365ec86f
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fp: Add cooldowns to attacks
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2023-10-01 17:56:04 +11:00 |
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abe646e0eb
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Add smoochie smooch
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2023-10-01 05:59:31 +00:00 |
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3de7109c03
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fp: Resize the assets appropriately reducing start up time
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2023-10-01 16:55:48 +11:00 |
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0234d34673
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fp: Load heart & remove aggro when terry distances himself
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2023-10-01 16:11:08 +11:00 |
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015ae9d82b
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fp: Cap the camera to the map, redo clinger assets
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2023-09-30 22:27:25 +10:00 |
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8301bdb86c
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fp: Affix the camera to the clicked entity
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2023-09-30 21:36:27 +10:00 |
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fe06bdfe19
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fp: Use tely audio for queueing sounds
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2023-09-30 20:14:42 +10:00 |
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ab9f0df551
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Merge remote-tracking branch 'origin/audio'
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2023-09-30 19:37:35 +10:00 |
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eb90d7dbfa
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fp: Integrate map
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2023-09-30 19:14:35 +10:00 |
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403051e540
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Play multiple audio files
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2023-09-30 19:09:15 +10:00 |
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fbf94b12b9
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fp: Slow patron after club terry
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2023-09-30 16:51:59 +10:00 |
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e467abf922
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fp: Add a simplified swarming algorithm
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2023-09-30 16:11:39 +10:00 |
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a35cb8d2a6
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fp: Start drafting up swarming of buildings
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2023-09-29 22:44:27 +10:00 |
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158fcb12fe
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fp: Add mobbing behaviour to surround club terry
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2023-09-29 21:42:27 +10:00 |
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|
378ef2959b
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fp: Load the club terry assets
|
2023-09-29 17:42:58 +10:00 |
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4842bd32f9
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fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback
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2023-09-29 15:44:02 +10:00 |
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|
3829a2bdc9
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fp: First draft swarming on entity
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2023-09-29 14:50:40 +10:00 |
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9fde0594e1
|
Add guard asserts for attack, Add death animations
|
2023-09-28 21:38:26 +10:00 |
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|
44014a8add
|
Add comments to make it clearer what's going on
|
2023-09-28 00:13:44 +00:00 |
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d85fbe95fa
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fp: Integrate clinger as a spawnable mob
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2023-09-27 14:47:27 +10:00 |
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a9fba6f01d
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fp: Smoochie attack on aggro, add heart anim on attack
|
2023-09-26 23:58:48 +10:00 |
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5e441e1a13
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Add hp, Add attack collision detection, Add destroy on death
|
2023-09-26 12:42:59 +00:00 |
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7a2bebf3c3
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fp: Use meters for calculations
|
2023-09-26 00:07:39 +10:00 |
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|
dcf47a106a
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fp: Add an aggro flag on terry
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2023-09-25 23:06:39 +10:00 |
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219425fc96
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fp: Add sentinel DS, fix physics step, fix waypoints
|
2023-09-25 00:43:22 +10:00 |
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677486e094
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fp: Use animated sprites, use ms for animation duration
|
2023-09-24 23:08:30 +10:00 |
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|
468c9995bd
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fp: Remove action to anim mapping
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2023-09-24 21:54:08 +10:00 |
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|
30a69e40e9
|
fp: Rejig the mob spawner to use a fixed-waypoint path
|
2023-09-24 19:11:44 +10:00 |
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|
bff3fc759d
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fp: Move some structs to entity.h
|
2023-09-24 18:16:14 +10:00 |
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|
d3444c84f1
|
tely/asset: Load up the merchant
|
2023-09-24 18:05:28 +10:00 |
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|
ea9f63d709
|
tely: Deprecate anim to action mapping it sucks
|
2023-09-24 17:01:21 +10:00 |
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|
f95cb8ec9b
|
tely: Wire up the sprite up/down/left/right anims
|
2023-09-24 16:24:51 +10:00 |
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|
3745b0c6bc
|
tely: Decouple entity from sprite sheet
|
2023-09-24 15:51:41 +10:00 |
|
|
b70a86aa33
|
tely/asset: Fix sprite packer emitting wrong anim rect count
|
2023-09-24 15:50:10 +10:00 |
|
|
6b3ba17fc9
|
Add further gamepad button support to character actions
|
2023-09-24 15:49:16 +10:00 |
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|
1ff0daba4a
|
tely: Add idle animation for the player
|
2023-09-23 21:21:08 +10:00 |
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|
a8f5aa41a5
|
fp: Update physics at a fixed rate
|
2023-09-23 17:26:18 +10:00 |
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|
9106230079
|
fp: Add debug visualisation for A*
|
2023-09-23 17:19:36 +10:00 |
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38410073cf
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fp: Add mob spawner and profiling metrics
|
2023-09-23 16:42:22 +10:00 |
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|
f431be1b29
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fp: Precalculate the collision grid before the A* process
|
2023-09-23 15:52:26 +10:00 |
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|
7d33baab4f
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fp: Make path finding consider non-traversables
|
2023-09-23 13:30:54 +10:00 |
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|
cc202cefac
|
fp: Move game stuff into game files
|
2023-09-23 12:35:40 +10:00 |
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