Commit Graph

41 Commits

Author SHA1 Message Date
3f8f46027b fp: Add cooldowns to attacks 2023-10-01 16:47:40 +11:00
015ae9d82b fp: Cap the camera to the map, redo clinger assets 2023-09-30 22:27:25 +10:00
8301bdb86c fp: Affix the camera to the clicked entity 2023-09-30 21:36:27 +10:00
fe06bdfe19 fp: Use tely audio for queueing sounds 2023-09-30 20:14:42 +10:00
ab9f0df551 Merge remote-tracking branch 'origin/audio' 2023-09-30 19:37:35 +10:00
eb90d7dbfa fp: Integrate map 2023-09-30 19:14:35 +10:00
403051e540 Play multiple audio files 2023-09-30 19:09:15 +10:00
fbf94b12b9 fp: Slow patron after club terry 2023-09-30 16:51:59 +10:00
e467abf922 fp: Add a simplified swarming algorithm 2023-09-30 16:11:39 +10:00
a35cb8d2a6 fp: Start drafting up swarming of buildings 2023-09-29 22:44:27 +10:00
158fcb12fe fp: Add mobbing behaviour to surround club terry 2023-09-29 21:42:27 +10:00
378ef2959b fp: Load the club terry assets 2023-09-29 17:42:58 +10:00
4842bd32f9 fp: Fix Attackable reusing pre-existing bit, use move equations for attack kickback 2023-09-29 15:44:02 +10:00
3829a2bdc9 fp: First draft swarming on entity 2023-09-29 14:50:40 +10:00
9fde0594e1 Add guard asserts for attack, Add death animations 2023-09-28 21:38:26 +10:00
44014a8add Add comments to make it clearer what's going on 2023-09-28 00:13:44 +00:00
d85fbe95fa fp: Integrate clinger as a spawnable mob 2023-09-27 14:47:27 +10:00
a9fba6f01d fp: Smoochie attack on aggro, add heart anim on attack 2023-09-26 23:58:48 +10:00
5e441e1a13 Add hp, Add attack collision detection, Add destroy on death 2023-09-26 12:42:59 +00:00
7a2bebf3c3 fp: Use meters for calculations 2023-09-26 00:07:39 +10:00
dcf47a106a fp: Add an aggro flag on terry 2023-09-25 23:06:39 +10:00
219425fc96 fp: Add sentinel DS, fix physics step, fix waypoints 2023-09-25 00:43:22 +10:00
677486e094 fp: Use animated sprites, use ms for animation duration 2023-09-24 23:08:30 +10:00
468c9995bd fp: Remove action to anim mapping 2023-09-24 21:54:08 +10:00
30a69e40e9 fp: Rejig the mob spawner to use a fixed-waypoint path 2023-09-24 19:11:44 +10:00
bff3fc759d fp: Move some structs to entity.h 2023-09-24 18:16:14 +10:00
d3444c84f1 tely/asset: Load up the merchant 2023-09-24 18:05:28 +10:00
ea9f63d709 tely: Deprecate anim to action mapping it sucks 2023-09-24 17:01:21 +10:00
f95cb8ec9b tely: Wire up the sprite up/down/left/right anims 2023-09-24 16:24:51 +10:00
3745b0c6bc tely: Decouple entity from sprite sheet 2023-09-24 15:51:41 +10:00
b70a86aa33 tely/asset: Fix sprite packer emitting wrong anim rect count 2023-09-24 15:50:10 +10:00
6b3ba17fc9 Add further gamepad button support to character actions 2023-09-24 15:49:16 +10:00
1ff0daba4a tely: Add idle animation for the player 2023-09-23 21:21:08 +10:00
a8f5aa41a5 fp: Update physics at a fixed rate 2023-09-23 17:26:18 +10:00
9106230079 fp: Add debug visualisation for A* 2023-09-23 17:19:36 +10:00
38410073cf fp: Add mob spawner and profiling metrics 2023-09-23 16:42:22 +10:00
f431be1b29 fp: Precalculate the collision grid before the A* process 2023-09-23 15:52:26 +10:00
7d33baab4f fp: Make path finding consider non-traversables 2023-09-23 13:30:54 +10:00
cc202cefac fp: Move game stuff into game files 2023-09-23 12:35:40 +10:00
6d33b18364 fp: Merge TELY_Game and FP_Game 2023-09-17 20:24:07 +10:00
9abaf8fd5f build: Fix compile error and simplify build 2023-09-17 20:13:17 +10:00