Commit Graph

24 Commits

Author SHA1 Message Date
7a2bebf3c3 fp: Use meters for calculations 2023-09-26 00:07:39 +10:00
1c8b6c8e1f fp: Move spawning to entity.cpp 2023-09-25 22:13:32 +10:00
219425fc96 fp: Add sentinel DS, fix physics step, fix waypoints 2023-09-25 00:43:22 +10:00
677486e094 fp: Use animated sprites, use ms for animation duration 2023-09-24 23:08:30 +10:00
468c9995bd fp: Remove action to anim mapping 2023-09-24 21:54:08 +10:00
30a69e40e9 fp: Rejig the mob spawner to use a fixed-waypoint path 2023-09-24 19:11:44 +10:00
bff3fc759d fp: Move some structs to entity.h 2023-09-24 18:16:14 +10:00
ea9f63d709 tely: Deprecate anim to action mapping it sucks 2023-09-24 17:01:21 +10:00
3745b0c6bc tely: Decouple entity from sprite sheet 2023-09-24 15:51:41 +10:00
b70a86aa33 tely/asset: Fix sprite packer emitting wrong anim rect count 2023-09-24 15:50:10 +10:00
1062e138d6 fp: Improve the A* situation, but its not quite fixed yet 2023-09-23 17:38:10 +10:00
9106230079 fp: Add debug visualisation for A* 2023-09-23 17:19:36 +10:00
38410073cf fp: Add mob spawner and profiling metrics 2023-09-23 16:42:22 +10:00
f431be1b29 fp: Precalculate the collision grid before the A* process 2023-09-23 15:52:26 +10:00
eceb4a3a21 fp: Add base walls 2023-09-23 15:44:37 +10:00
7d33baab4f fp: Make path finding consider non-traversables 2023-09-23 13:30:54 +10:00
cc202cefac fp: Move game stuff into game files 2023-09-23 12:35:40 +10:00
8db9182fd9 fp: Render info text with RFUI 2023-09-20 23:35:38 +10:00
12e6e5d6f1 fp: Wire up attack chaining 2023-09-18 23:00:30 +10:00
3e31d0ef69 fp: Use new insert API for containers 2023-09-18 21:46:42 +10:00
0eca065c6e fp: Add basic collision detection 2023-09-17 21:55:59 +10:00
bda508d291 fp: Use the chunk pool from the platform 2023-09-17 20:53:13 +10:00
6d33b18364 fp: Merge TELY_Game and FP_Game 2023-09-17 20:24:07 +10:00
9abaf8fd5f build: Fix compile error and simplify build 2023-09-17 20:13:17 +10:00