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468c9995bd
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fp: Remove action to anim mapping
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2023-09-24 21:54:08 +10:00 |
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30a69e40e9
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fp: Rejig the mob spawner to use a fixed-waypoint path
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2023-09-24 19:11:44 +10:00 |
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bff3fc759d
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fp: Move some structs to entity.h
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2023-09-24 18:16:14 +10:00 |
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d3444c84f1
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tely/asset: Load up the merchant
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2023-09-24 18:05:28 +10:00 |
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ea9f63d709
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tely: Deprecate anim to action mapping it sucks
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2023-09-24 17:01:21 +10:00 |
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f95cb8ec9b
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tely: Wire up the sprite up/down/left/right anims
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2023-09-24 16:24:51 +10:00 |
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3745b0c6bc
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tely: Decouple entity from sprite sheet
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2023-09-24 15:51:41 +10:00 |
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b70a86aa33
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tely/asset: Fix sprite packer emitting wrong anim rect count
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2023-09-24 15:50:10 +10:00 |
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6b3ba17fc9
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Add further gamepad button support to character actions
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2023-09-24 15:49:16 +10:00 |
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1ff0daba4a
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tely: Add idle animation for the player
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2023-09-23 21:21:08 +10:00 |
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a8f5aa41a5
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fp: Update physics at a fixed rate
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2023-09-23 17:26:18 +10:00 |
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9106230079
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fp: Add debug visualisation for A*
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2023-09-23 17:19:36 +10:00 |
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38410073cf
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fp: Add mob spawner and profiling metrics
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2023-09-23 16:42:22 +10:00 |
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f431be1b29
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fp: Precalculate the collision grid before the A* process
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2023-09-23 15:52:26 +10:00 |
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7d33baab4f
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fp: Make path finding consider non-traversables
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2023-09-23 13:30:54 +10:00 |
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cc202cefac
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fp: Move game stuff into game files
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2023-09-23 12:35:40 +10:00 |
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6d33b18364
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fp: Merge TELY_Game and FP_Game
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2023-09-17 20:24:07 +10:00 |
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9abaf8fd5f
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build: Fix compile error and simplify build
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2023-09-17 20:13:17 +10:00 |
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