|
dcf47a106a
|
fp: Add an aggro flag on terry
|
2023-09-25 23:06:39 +10:00 |
|
|
219425fc96
|
fp: Add sentinel DS, fix physics step, fix waypoints
|
2023-09-25 00:43:22 +10:00 |
|
|
677486e094
|
fp: Use animated sprites, use ms for animation duration
|
2023-09-24 23:08:30 +10:00 |
|
|
468c9995bd
|
fp: Remove action to anim mapping
|
2023-09-24 21:54:08 +10:00 |
|
|
30a69e40e9
|
fp: Rejig the mob spawner to use a fixed-waypoint path
|
2023-09-24 19:11:44 +10:00 |
|
|
bff3fc759d
|
fp: Move some structs to entity.h
|
2023-09-24 18:16:14 +10:00 |
|
|
d3444c84f1
|
tely/asset: Load up the merchant
|
2023-09-24 18:05:28 +10:00 |
|
|
ea9f63d709
|
tely: Deprecate anim to action mapping it sucks
|
2023-09-24 17:01:21 +10:00 |
|
|
f95cb8ec9b
|
tely: Wire up the sprite up/down/left/right anims
|
2023-09-24 16:24:51 +10:00 |
|
|
3745b0c6bc
|
tely: Decouple entity from sprite sheet
|
2023-09-24 15:51:41 +10:00 |
|
|
b70a86aa33
|
tely/asset: Fix sprite packer emitting wrong anim rect count
|
2023-09-24 15:50:10 +10:00 |
|
|
6b3ba17fc9
|
Add further gamepad button support to character actions
|
2023-09-24 15:49:16 +10:00 |
|
|
1ff0daba4a
|
tely: Add idle animation for the player
|
2023-09-23 21:21:08 +10:00 |
|
|
a8f5aa41a5
|
fp: Update physics at a fixed rate
|
2023-09-23 17:26:18 +10:00 |
|
|
9106230079
|
fp: Add debug visualisation for A*
|
2023-09-23 17:19:36 +10:00 |
|
|
38410073cf
|
fp: Add mob spawner and profiling metrics
|
2023-09-23 16:42:22 +10:00 |
|
|
f431be1b29
|
fp: Precalculate the collision grid before the A* process
|
2023-09-23 15:52:26 +10:00 |
|
|
7d33baab4f
|
fp: Make path finding consider non-traversables
|
2023-09-23 13:30:54 +10:00 |
|
|
cc202cefac
|
fp: Move game stuff into game files
|
2023-09-23 12:35:40 +10:00 |
|
|
6d33b18364
|
fp: Merge TELY_Game and FP_Game
|
2023-09-17 20:24:07 +10:00 |
|
|
9abaf8fd5f
|
build: Fix compile error and simplify build
|
2023-09-17 20:13:17 +10:00 |
|