fp: Move some structs to entity.h

This commit is contained in:
2023-09-24 18:16:14 +10:00
parent d3444c84f1
commit bff3fc759d
5 changed files with 100 additions and 97 deletions
+1 -1
View File
@@ -668,7 +668,7 @@ static FP_GameEntityHandle FP_Game_EntityAddWallAtTile(FP_Game *game, Dqn_String
static FP_GameEntityHandle FP_Game_EntityAddMob(FP_Game *game, Dqn_V2 pos)
{
FP_GameEntity *entity = FP_Game_MakeEntityPointerF(game, "Mob");
entity->type = FP_GameEntityType_Smoochie;
entity->type = FP_EntityType_Smoochie;
entity->local_pos = pos;
entity->size_scale = Dqn_V2_InitNx1(.25f);
entity->action_to_anim_mapping = game->smoochie_action_mappings;