fp: Message ping

This commit is contained in:
Joshalosh 2023-10-08 20:10:04 +11:00
parent ab61a482c7
commit 4e9cc3b4ed
4 changed files with 22 additions and 17 deletions

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Data/Audio/message.ogg (Stored with Git LFS) Normal file

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@ -515,6 +515,7 @@ void TELY_DLL_Init(void *user_data)
game->audio[FP_GameAudio_MerchantGhost] = platform->func_load_audio(assets, DQN_STRING8("Ghost"), DQN_STRING8("Data/Audio/merchant_ghost.ogg"));
game->audio[FP_GameAudio_MerchantGym] = platform->func_load_audio(assets, DQN_STRING8("Gym"), DQN_STRING8("Data/Audio/merchant_gym.ogg"));
game->audio[FP_GameAudio_MerchantPhone] = platform->func_load_audio(assets, DQN_STRING8("Phone"), DQN_STRING8("Data/Audio/merchant_tech.ogg"));
game->audio[FP_GameAudio_Message] = platform->func_load_audio(assets, DQN_STRING8("Message"), DQN_STRING8("Data/Audio/message.ogg"));
platform->user_data = game;
{
@ -1368,6 +1369,7 @@ void FP_EntityActionStateMachine(FP_Game *game, TELY_Audio *audio, TELY_Platform
projectile_pos,
projectile_acceleration,
"Phone Message Projectile");
TELY_Audio_Play(audio, game->audio[FP_GameAudio_Message], 1.f /*volume*/);
} else {
Dqn_FArray<Dqn_Rect, FP_GameDirection_Count> attack_boxes = FP_Game_CalcEntityMeleeAttackBoxes(game, entity->handle);
entity->attack_box_size = attack_boxes.data[entity->direction].size;

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@ -463,7 +463,6 @@ static FP_GameEntityHandle FP_Entity_CreateTerry(FP_Game *game, Dqn_V2 pos, DQN_
entity->local_hit_box_size = FP_Game_MetersToPixelsNx2(game->play, 0.5f, entity->sprite_height.meters * .6f);
entity->hp_cap = FP_DEFAULT_DAMAGE * 3;
entity->hp = entity->hp_cap;
entity->coins = 1'000'000;
FP_Entity_AddDebugEditorFlags(game, result);
entity->flags |= FP_GameEntityFlag_NonTraversable;
entity->flags |= FP_GameEntityFlag_Attackable;

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@ -272,6 +272,7 @@ enum FP_GameAudio
FP_GameAudio_MerchantGhost,
FP_GameAudio_MerchantGym,
FP_GameAudio_MerchantPhone,
FP_GameAudio_Message,
FP_GameAudio_Count,
};