diff --git a/feely_pona.cpp b/feely_pona.cpp index dcc60d2..f6035e2 100644 --- a/feely_pona.cpp +++ b/feely_pona.cpp @@ -2155,7 +2155,7 @@ void FP_Update(TELY_Platform *platform, FP_Game *game, TELY_PlatformInput *input } // NOTE: Mob spawner ======================================================================= - if (entity->type == FP_EntityType_MobSpawner && 0) { + if (entity->type == FP_EntityType_MobSpawner) { // NOTE: Flush any spawn entities that are dead for (FP_SentinelListLink *link = nullptr; FP_SentinelList_Iterate(&entity->spawn_list, &link); ) { FP_GameEntity *spawned_entity = FP_Game_GetEntity(game, link->data);