fp: Prepare for emscripten (web) support
This commit is contained in:
parent
0f21814c41
commit
418599451d
2
External/tely
vendored
2
External/tely
vendored
@ -1 +1 @@
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Subproject commit 833c1c5a7c62ac89442da56cf2453edb6954841b
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Subproject commit 145a0e83ad0300a95a527922d4a0446bb9742b57
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@ -1,6 +1,6 @@
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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Dqn_f32 const PHYSICS_STEP = 1 / 60.f;
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@ -474,7 +474,13 @@ static void FP_PlayReset(FP_Game *game, TELY_Platform *platform)
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play->camera.scale = Dqn_V2_InitNx1(1);
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}
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extern "C" __declspec(dllexport)
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#if defined(DQN_OS_WIN32)
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#define FP_DLL_FUNCTION extern "C" __declspec(dllexport)
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#else
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#define FP_DLL_FUNCTION
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#endif
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FP_DLL_FUNCTION
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void TELY_DLL_Reload(void *user_data)
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{
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TELY_Platform *platform = DQN_CAST(TELY_Platform *)user_data;
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@ -482,7 +488,7 @@ void TELY_DLL_Reload(void *user_data)
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}
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extern "C" __declspec(dllexport)
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FP_DLL_FUNCTION
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void TELY_DLL_Init(void *user_data)
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{
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TELY_Platform *platform = DQN_CAST(TELY_Platform *)user_data;
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@ -3565,8 +3571,7 @@ void FP_Render(FP_Game *game, TELY_Platform *platform, TELY_Renderer *renderer,
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}
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}
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extern "C" __declspec(dllexport)
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FP_DLL_FUNCTION
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void TELY_DLL_FrameUpdate(void *user_data)
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{
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TELY_Platform *platform = DQN_CAST(TELY_Platform *) user_data;
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@ -1,6 +1,6 @@
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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enum FP_ProfileZone
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@ -115,6 +115,7 @@ int main(int argc, char const **argv)
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build_timings[0] = Dqn_OS_PerfCounterNow();
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Dqn_ThreadScratch scratch = Dqn_Thread_GetScratch(nullptr);
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Dqn_String8 const exe_dir = Dqn_OS_EXEDir(scratch.arena);
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Dqn_String8 const code_dir = exe_dir;
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Dqn_String8 const build_dir = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/Build", DQN_STRING_FMT(exe_dir));
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Dqn_String8 const tely_dir = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/External/tely", DQN_STRING_FMT(exe_dir));
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@ -146,25 +147,31 @@ int main(int argc, char const **argv)
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}
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// NOTE: Raylib ================================================================================
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Dqn_CPPBuildContext raylib_build_context = {};
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Dqn_String8 const raylib_dir = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/External/tely/external/raylib", DQN_STRING_FMT(exe_dir));
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Dqn_Slice<Dqn_String8> base_raylib_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rcore.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/utils.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/raudio.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rmodels.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rtext.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rtextures.c", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rshapes.c", DQN_STRING_FMT(raylib_dir)),
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});
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Dqn_CPPBuildContext raylib_build_context = {};
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uint64_t raylib_timings[2] = {};
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{
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raylib_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { raylib_timings[1] = Dqn_OS_PerfCounterNow(); };
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raylib_build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rcore.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/utils.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/raudio.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rmodels.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rtext.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rtextures.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rshapes.c", DQN_STRING_FMT(raylib_dir))},
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rglfw.c", DQN_STRING_FMT(raylib_dir))},
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});
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// NOTE: Create the list of compile files
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Dqn_List<Dqn_CPPBuildCompileFile> compile_files = Dqn_List_Init<Dqn_CPPBuildCompileFile>(scratch.arena, 32);
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for (Dqn_String8 base_file : base_raylib_files)
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Dqn_List_Add(&compile_files, Dqn_CPPBuildCompileFile{{}, base_file});
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Dqn_List_Add(&compile_files, Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/rglfw.c", DQN_STRING_FMT(raylib_dir))});
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raylib_build_context.compile_files = Dqn_List_ToSliceCopy(&compile_files, scratch.arena);
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raylib_build_context.include_dirs = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s", DQN_STRING_FMT(raylib_dir)),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/external/glfw/include", DQN_STRING_FMT(raylib_dir)),
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@ -201,7 +208,6 @@ int main(int argc, char const **argv)
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feely_pona_sprite_packer_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { feely_pona_sprite_packer_timings[1] = Dqn_OS_PerfCounterNow(); };
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Dqn_String8 code_dir = exe_dir;
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Dqn_CPPBuildContext build_context = {};
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build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/feely_pona_sprite_packer.h", DQN_STRING_FMT(code_dir)) },
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@ -221,7 +227,6 @@ int main(int argc, char const **argv)
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feely_pona_no_dll_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { feely_pona_no_dll_timings[1] = Dqn_OS_PerfCounterNow(); };
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Dqn_String8 code_dir = exe_dir;
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feely_pona_no_dll_build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{
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{Dqn_Slice_InitCArrayCopy(scratch.arena, {DQN_STRING8("/Tp")})},
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@ -267,7 +272,6 @@ int main(int argc, char const **argv)
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feely_pona_dll_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { feely_pona_dll_timings[1] = Dqn_OS_PerfCounterNow(); };
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Dqn_String8 code_dir = exe_dir;
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Dqn_CPPBuildContext build_context = {};
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build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{
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@ -299,7 +303,6 @@ int main(int argc, char const **argv)
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feely_pona_platform_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { feely_pona_platform_timings[1] = Dqn_OS_PerfCounterNow(); };
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Dqn_String8 code_dir = exe_dir;
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Dqn_CPPBuildContext build_context = {};
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build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{
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@ -337,13 +340,107 @@ int main(int argc, char const **argv)
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}
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}
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// NOTE: raylib emscripten =====================================================================
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uint64_t raylib_emscripten_timings[2] = {};
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if (0) {
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raylib_emscripten_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { raylib_emscripten_timings[1] = Dqn_OS_PerfCounterNow(); };
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// NOTE: Compile with emcc
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Dqn_CPPBuildContext raylib_emscripten_build_context = {};
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{
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// NOTE: Create the list of compile files
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Dqn_List<Dqn_CPPBuildCompileFile> compile_files = Dqn_List_Init<Dqn_CPPBuildCompileFile>(scratch.arena, 32);
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for (Dqn_String8 base_file : base_raylib_files)
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Dqn_List_Add(&compile_files, Dqn_CPPBuildCompileFile{{}, base_file});
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raylib_emscripten_build_context.compile_files = Dqn_List_ToSliceCopy(&compile_files, scratch.arena);
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raylib_emscripten_build_context.compile_flags = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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DQN_STRING8("cmd"),
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DQN_STRING8("/C"),
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DQN_STRING8("emcc.bat"),
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DQN_STRING8("-c"), // Compile and assemble, but do not link
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DQN_STRING8("-Wall"),
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DQN_STRING8("-Os"), // Optimize for size
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DQN_STRING8("-D PLATFORM_WEB"),
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DQN_STRING8("-D GRAPHICS_API_OPENGL_ES2"),
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});
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raylib_emscripten_build_context.build_dir = build_dir;
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if (dry_run) {
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Dqn_String8 cmd = Dqn_CPPBuild_ToCommandLine(raylib_emscripten_build_context, Dqn_CPPBuildMode_AlwaysRebuild, scratch.allocator);
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, "%.*s\n", DQN_STRING_FMT(cmd));
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} else {
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Dqn_CPPBuild_ExecOrAbort(raylib_emscripten_build_context, Dqn_CPPBuildMode_CacheBuild);
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}
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}
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{
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Dqn_String8Builder builder = {};
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builder.allocator = scratch.allocator;
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Dqn_String8Builder_AppendF(&builder, "cmd /C emar.bat rcs libraylib.a");
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for (Dqn_CPPBuildCompileFile file : raylib_emscripten_build_context.compile_files) {
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Dqn_String8 file_stem = Dqn_String8_FileNameNoExtension(file.path);
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Dqn_String8 obj_file = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/%.*s.o", DQN_STRING_FMT(raylib_emscripten_build_context.build_dir), DQN_STRING_FMT(file_stem));
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Dqn_String8Builder_AppendF(&builder, " %.*s", DQN_STRING_FMT(obj_file));
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}
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Dqn_String8 cmd = Dqn_String8Builder_Build(&builder, scratch.allocator);
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if (dry_run) {
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, "%.*s\n", DQN_STRING_FMT(cmd));
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} else {
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Dqn_OS_ExecOrAbort(cmd, build_dir);
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}
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}
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}
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// NOTE: feely pona emscripten =================================================================
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uint64_t feely_pona_emscripten_timings[2] = {};
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if (0) {
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feely_pona_emscripten_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { feely_pona_emscripten_timings[1] = Dqn_OS_PerfCounterNow(); };
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// NOTE: Compile with emcc
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Dqn_CPPBuildContext build_context = {};
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build_context.compile_files = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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Dqn_CPPBuildCompileFile{{}, Dqn_FsPath_ConvertF(scratch.arena, "%.*s/feely_pona_unity_nodll.cpp", DQN_STRING_FMT(code_dir)) },
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});
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build_context.compile_flags = Dqn_Slice_InitCArrayCopy(scratch.arena, {
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DQN_STRING8("cmd"),
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DQN_STRING8("/C"),
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DQN_STRING8("emcc.bat"),
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DQN_STRING8("-o"),
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DQN_STRING8("feely_pona.html"),
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DQN_STRING8("-Os"), // Optimize for size
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DQN_STRING8("-Wall"),
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Dqn_FsPath_ConvertF(scratch.arena, "%.*s/libraylib.a", DQN_STRING_FMT(build_dir)),
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DQN_STRING8("-s"),
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DQN_STRING8("USE_GLFW=3"),
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DQN_STRING8("-msimd128"),
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DQN_STRING8("-msse2"),
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});
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build_context.build_dir = build_dir;
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if (dry_run) {
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Dqn_String8 cmd = Dqn_CPPBuild_ToCommandLine(build_context, Dqn_CPPBuildMode_AlwaysRebuild, scratch.allocator);
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, "%.*s\n", DQN_STRING_FMT(cmd));
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} else {
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Dqn_CPPBuild_ExecOrAbort(build_context, Dqn_CPPBuildMode_CacheBuild);
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}
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}
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build_timings[1] = Dqn_OS_PerfCounterNow();
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, "\n-- Dqn_CPPBuild Timings (%.2fms)", Dqn_OS_PerfCounterMs(build_timings[0], build_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, "\n-- Dqn_CPPBuild Timings (%.2fms)", Dqn_OS_PerfCounterMs(build_timings[0], build_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " robocopy: %.2fms", Dqn_OS_PerfCounterMs(robocopy_timings[0], robocopy_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " raylib: %.2fms", Dqn_OS_PerfCounterMs(raylib_timings[0], raylib_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " feely pona sprite packer: %.2fms", Dqn_OS_PerfCounterMs(feely_pona_sprite_packer_timings[0], feely_pona_sprite_packer_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " feely pona (no dll): %.2fms", Dqn_OS_PerfCounterMs(feely_pona_no_dll_timings[0], feely_pona_no_dll_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " feely pona (dll): %.2fms", Dqn_OS_PerfCounterMs(feely_pona_dll_timings[0], feely_pona_dll_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " feely pona (platform-raylib): %.2fms", Dqn_OS_PerfCounterMs(feely_pona_platform_timings[0], feely_pona_platform_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " raylib (emscripten): %.2fms", Dqn_OS_PerfCounterMs(raylib_emscripten_timings[0], raylib_emscripten_timings[1]));
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Dqn_Print_StdLnF(Dqn_PrintStd_Out, " feely pona (emscripten): %.2fms", Dqn_OS_PerfCounterMs(feely_pona_emscripten_timings[0], feely_pona_emscripten_timings[1]));
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return 0;
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}
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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enum FP_EntityType
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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static bool FP_Entity_IsBuildingForMobs(FP_GameEntity *entity)
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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#define FP_Game_MetersToPixelsNx1(game, val) ((val) * (game).meters_to_pixels)
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@ -210,7 +210,7 @@ static FP_GameEntity *FP_Game_MakeEntityPointerFV(FP_Game *game, DQN_FMT_STRING_
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game->play.entity_free_list = game->play.entity_free_list->next;
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result->next = nullptr;
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} else {
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if (game->play.entities.size >= (FP_GAME_ENTITY_HANDLE_INDEX_MAX + 1))
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if (game->play.entities.size > FP_GAME_ENTITY_HANDLE_INDEX_MAX)
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return result;
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result = Dqn_VArray_Make(&game->play.entities, Dqn_ZeroMem_Yes);
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@ -583,7 +583,7 @@ static Dqn_Slice<Dqn_V2I> FP_Game_AStarPathFind(FP_Game *game,
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Dqn_DSMap_MakeKeyU64(&astar_info, src_tile_u64).value->tile = src_tile;
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// NOTE: Do the A* process =====================================================================
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Dqn_usize last_successful_manhattan_dist = UINT64_MAX;
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Dqn_usize last_successful_manhattan_dist = DQN_USIZE_MAX;
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Dqn_V2I last_successful_tile = src_tile;
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auto zone_astar_expand = Dqn_Profiler_BeginZoneWithIndex(DQN_STRING8("FP_Update: A* expand"), FP_ProfileZone_FPUpdate_AStarExpand);
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@ -748,7 +748,6 @@ static Dqn_V2 FP_Game_CalcWaypointWorldPos(FP_Game *game, FP_GameEntityHandle en
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case FP_GameWaypointType_Queue: {
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Dqn_ArrayFindResult<FP_GameEntityHandle> find_result = Dqn_FArray_Find<FP_GameEntityHandle>(&waypoint_entity->building_queue, entity_handle);
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Dqn_usize index_in_queue = find_result.index;
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Dqn_Rect entity_hit_box = FP_Game_CalcEntityWorldHitBox(game, entity_handle);
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Dqn_Rect waypoint_hit_box = FP_Game_CalcEntityWorldHitBox(game, waypoint_entity->handle);
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Dqn_V2 queue_starting_p = {};
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@ -1,6 +1,6 @@
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#if defined(__clang__)
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#pragma once
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#include "feely_pona_unity.h"
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#if defined(_CLANGD)
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#pragma once
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#include "feely_pona_unity.h"
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#endif
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enum FP_GameEntityFlag
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@ -50,7 +50,7 @@ const uint64_t FP_GAME_ENTITY_HANDLE_GENERATION_RSHIFT = 48;
|
||||
const uint64_t FP_GAME_ENTITY_HANDLE_GENERATION_MAX = FP_GAME_ENTITY_HANDLE_GENERATION_MASK >> FP_GAME_ENTITY_HANDLE_GENERATION_RSHIFT;
|
||||
|
||||
const uint64_t FP_GAME_ENTITY_HANDLE_INDEX_MASK = 0x0000'FFFF'FFFF'FFFF;
|
||||
const uint64_t FP_GAME_ENTITY_HANDLE_INDEX_MAX = FP_GAME_ENTITY_HANDLE_INDEX_MASK - 1;
|
||||
const uint64_t FP_GAME_ENTITY_HANDLE_INDEX_MAX = FP_GAME_ENTITY_HANDLE_INDEX_MASK;
|
||||
struct FP_GameEntityHandle
|
||||
{
|
||||
uint64_t id;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#if defined(__clang__)
|
||||
#pragma once
|
||||
#include "feely_pona_unity.h"
|
||||
#if defined(_CLANGD)
|
||||
#pragma once
|
||||
#include "feely_pona_unity.h"
|
||||
#endif
|
||||
|
||||
void FP_UnitTests(TELY_Platform *platform)
|
||||
|
@ -1,6 +1,6 @@
|
||||
#if defined(__clang__)
|
||||
#pragma once
|
||||
#include "feely_pona_unity.h"
|
||||
#if defined(_CLANGD)
|
||||
#pragma once
|
||||
#include "feely_pona_unity.h"
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
@ -138,8 +138,8 @@ template <typename T>
|
||||
FP_SentinelListLink<T> *FP_SentinelList_Find(FP_SentinelList<T> const *list, T const &find)
|
||||
{
|
||||
FP_SentinelListLink<T> *result = nullptr;
|
||||
for (FP_SentinelListLink<FP_GameEntityHandle> *link = nullptr;
|
||||
!result && FP_SentinelList_Iterate<FP_GameEntityHandle>(DQN_CAST(FP_SentinelList<T> *)list, &link); ) {
|
||||
for (FP_SentinelListLink<T> *link = nullptr;
|
||||
!result && FP_SentinelList_Iterate<T>(DQN_CAST(FP_SentinelList<T> *)list, &link); ) {
|
||||
if (link->data == find)
|
||||
result = link;
|
||||
}
|
||||
|
1
feely_pona_unity_nodll.cpp
Normal file
1
feely_pona_unity_nodll.cpp
Normal file
@ -0,0 +1 @@
|
||||
#include "feely_pona_unity_nodll.h"
|
@ -42,14 +42,14 @@
|
||||
|
||||
DQN_GCC_WARNING_PUSH
|
||||
DQN_GCC_WARNING_DISABLE(-Wunused-function)
|
||||
#include "External/tely/external/stb/stb_image.h"
|
||||
#include "External/tely/External/stb/stb_image.h"
|
||||
DQN_GCC_WARNING_POP
|
||||
|
||||
// =================================================================================================
|
||||
|
||||
#include "External/tely/external/raylib/raylib.h"
|
||||
#include "External/tely/external/raylib/rlgl.h"
|
||||
#include "External/tely/external/raylib/external/glfw/include/GLFW/glfw3.h"
|
||||
#include "External/tely/External/raylib/raylib.h"
|
||||
#include "External/tely/External/raylib/rlgl.h"
|
||||
#include "External/tely/External/raylib/external/glfw/include/GLFW/glfw3.h"
|
||||
|
||||
// NOTE: TELY ======================================================================================
|
||||
|
||||
|
BIN
project.rdbg
BIN
project.rdbg
Binary file not shown.
Loading…
Reference in New Issue
Block a user